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If you've ever wanted to create your own powerful, web-based video editor—similar to popular tools like Veed.io or Descript—you're in the right place! In this step-by-step guide, we’ll show you how to build a video editor using Remotion, Next.js, and Tailwind CSS. By the end, you’ll have a solid foundation to develop your own browser-based video editing tool.
Web-based video editors are becoming increasingly popular because of their accessibility and ease of use. By using Remotion for video rendering, Next.js for a powerful React-based framework, and Tailwind CSS for fast and customizable styling, you can build a flexible video editing tool that operates directly in the browser.
In this guide, we’ll build a simplified version of tools like React Video Editor, allowing users to arrange video clips, add text overlays, and preview their videos in real-time.
Before we dive in, ensure you have the following installed:
Having some experience with React will be helpful, but this guide will walk you through the essentials step by step.
Run the following command to create a new Next.js project. We’ll be using TypeScript for better type safety:
npx create-next-app@latest video-editor --typescript cd video-editor
This command sets up a fresh Next.js project named video-editor with TypeScript enabled.
Next, install the dependencies we need for video rendering (Remotion), icons (Lucide), and more:
npm install @remotion/player remotion lucide-react
These packages will allow us to create a video player (@remotion/player), handle video rendering logic (Remotion), and add icon support (Lucide).
Follow the official Tailwind CSS installation guide to integrate Tailwind with your Next.js project. Tailwind CSS will make styling the editor faster and more flexible.
Now, create a new file components/react-video-editor.tsx where we’ll build the main structure for the video editor component. We’ll break this component down into smaller pieces like the timeline and video player next.
With the project setup complete, let's move on to creating the key components of the video editor. We'll start by building the Timeline and Player components, then combine everything in the main editor component.
The Timeline is where users will arrange and visualize their video clips and text overlays. This component will receive an array of video clips and text overlays and display them on a timeline.
Here’s a basic structure for the timeline component:
// components/Timeline.tsx import React from 'react'; import { Clip, TextOverlay } from '@/types/types'; interface TimelineProps { clips: Clip[]; // Array of video clips textOverlays: TextOverlay[]; // Array of text overlays totalDuration: number; // The total duration of the video } const Timeline: React.FC<TimelineProps> = ({ clips, textOverlays, totalDuration }) => { // For now, we’ll just display the length of the video and the number of clips. return ( <div> <h2>Total Duration: {totalDuration} seconds</h2> <p>Number of clips: {clips.length}</p> <p>Number of text overlays: {textOverlays.length}</p> </div> ); }; export default Timeline;
In this example, we define a Timeline component that accepts props for the video clips, text overlays, and total video duration. In future steps, we’ll update this component to display an interactive timeline with drag-and-drop functionality.
Next, we’ll build the Player component. This component uses Remotion to render the video clips and play the video. It takes in the video clips and text overlays and passes them to Remotion’s player.
// components/Player.tsx import React from 'react'; import { Player } from '@remotion/player'; // Import the Player component from Remotion import { Clip, TextOverlay } from '@/types/types'; interface PlayerProps { clips: Clip[]; // Array of video clips textOverlays: TextOverlay[]; // Array of text overlays totalDuration: number; // Total duration of the video } const VideoPlayer: React.FC<PlayerProps> = ({ clips, textOverlays, totalDuration }) => { // Here, the Player component from Remotion will be used to render the video clips return ( <div> <Player component={() => <div>Render video here</div>} // Temporary placeholder for rendering the video durationInFrames={totalDuration * 30} // Assuming 30 frames per second compositionWidth={1920} // Standard 1080p width compositionHeight={1080} // Standard 1080p height fps={30} // Frames per second controls // Display play/pause and other controls /> </div> ); }; export default VideoPlayer;
In the code above, we set up the VideoPlayer component to handle video rendering using Remotion’s Player component. We pass in props such as durationInFrames (which calculates the total duration based on 30 frames per second) and specify standard video dimensions (1920x1080).
Now, let's combine the Timeline and Player components in the main editor component. This is where the state for video clips and overlays will be managed, and both components will be rendered together.
// components/react-video-editor.tsx import React, { useState } from 'react'; import Timeline from './Timeline'; import VideoPlayer from './Player'; import { Clip, TextOverlay } from '@/types/types'; const ReactVideoEditor: React.FC = () => { // State to hold video clips, text overlays, and total duration const [clips, setClips] = useState<Clip[]>([]); // Initial state: an empty array of video clips const [textOverlays, setTextOverlays] = useState<TextOverlay[]>([]); // Initial state: an empty array of text overlays const [totalDuration, setTotalDuration] = useState(10); // Example initial duration (in seconds) // For now, we’ll render the VideoPlayer and Timeline components return ( <div className="flex flex-col text-white"> <VideoPlayer clips={clips} textOverlays={textOverlays} totalDuration={totalDuration} /> <Timeline clips={clips} textOverlays={textOverlays} totalDuration={totalDuration} /> {/* Additional controls for adding clips and overlays will go here */} </div> ); }; export default ReactVideoEditor;
In this main editor component, we manage the state of the video clips, text overlays, and total duration using React’s useState hook. For now, the state is initialized with empty arrays for clips and overlays. The VideoPlayer and Timeline components are rendered with the appropriate props.
Maintenant que vous disposez de la structure de base de votre éditeur vidéo, vous pouvez commencer à étendre et personnaliser ses fonctionnalités. Voici quelques idées pour commencer :
Ces fonctionnalités aideront votre éditeur à devenir plus interactif et convivial, comparable aux outils d'édition professionnels comme Veed.io ou Descript. Si vous vous sentez coincé, n'hésitez pas à télécharger la version open source ici. Ou jouez avec la version live ici.
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