search
HomeBackend DevelopmentC++Switch Statement Oddities

Switch Statement Oddities

Sep 06, 2024 am 06:51 AM

Switch Statement Oddities

Introduction

The grammar for the switch statement in C is simply:

        switch ( expression ) statement

C++ inherited C’s switch and added the ability to add an optional init-statement, but that’s not central to this article.

Notice what’s not there: there’s no mention of either case or default. Those are specified elsewhere in the grammar. This means the correctness of a switch statement is enforced semantically rather than syntactically. The consequences of this are that statement:

  1. Can be any statement.
  2. Is treated exactly the same as any other statement.
  3. May also contain zero or more case labels and at most one default label.

Fall-Through

One of the controversial features of C is that, within a switch statement, cases “fall through” to the next case (if any). For example, given a value of 'a' for the variable c, code such as:

switch ( c ) {
    case 'a':
        printf( "apple\n" );
    case 'b':
        printf( "banana\n" );
}

will print apple and banana because after matching 'a' and printing apple, execution simply “falls through” into the 'b' case. This is an odd result of consequence #2 above since, outside of a switch, consecutive statements naturally “fall through” from one to the next. Inside of a switch between cases, this isn’t what you want most of the time, so you can use a break (or continue if inside a loop, return, or goto).

Most compilers will allow you to request to be warned when code falls through to a next case. As of C23 or C++17, you can include the [[fallthrough]] attribute to tell the compiler that a fall-through is intentional and not to warn you:

switch ( how_good ) {
    case VERY_GOOD:
        printf( "very " );
        [[fallthrough]];
    case GOOD:
        printf( "good\n" );
        break;
}

Perhaps the most famous example of where fall-through is useful is Duff’s device. You can read the details of it there, but the bottom line is that code such as (rewritten in modern C):

void send( short *to, short const *from, size_t count ) {
    size_t n = (count + 7) / 8;
    switch ( count % 8 ) {
        case 0: do { *to = *from++;
        case 7:      *to = *from++;
        case 6:      *to = *from++;
        case 5:      *to = *from++;
        case 4:      *to = *from++;
        case 3:      *to = *from++;
        case 2:      *to = *from++;
        case 1:      *to = *from++;
                } while ( --n > 0 );
    }
}

is perfectly legal as a result of consequence #3, that is the fact that the do loop is inside a switch allows any statement to have a case label.

Single Statement

With switch, the statement is invariably a compound-statement, that is a sequence of statements enclosed in {}, but it can alternatively be a single statement:

bool check_n_args( int n_args ) {
    switch ( n_args )              // no { here
        case 0:
        case 1:
        case 2:
            return true;
                                   // no } here
    fprintf( stderr, "error: args must be 0-2\n" );
    return false;
}

Since there is only the single statement of return true, the {} aren’t necessary just as they’d not be necessary after an if, do, else, for, or while either.

Aside from the fact that the above is an alternate way of writing:

    if ( n_args >= 0 && n_args 



<p>(except that the expression is evaluated only once) there’s no legitimate reason for ever using a single statement with a switch, so I’d never recommend doing it.  It’s just an odd result of consequence #1 above.</p>

<h2>
  
  
  default Not Last
</h2>

<p>When a switch has a default, it’s invariably last, but it can actually be anywhere within the switch:<br>
</p>

<pre class="brush:php;toolbar:false">    switch ( n_args ) {
        default:
            fprintf( stderr, "error: args must be 0-2\n" );
            return false;
        case 0:
            // ...

In terms of performance, the position of default (or indeed the order of the cases) doesn’t matter. The only technical reason for not having default last would be if you wanted to have execution fall-through into the next case. Any other reason would be purely stylistic, e.g., you want to handle the common case first followed by special cases.

Statements Before the First Case

It’s also possible to have statements before the first case, for example:

switch ( n_args ) {
        printf( "never executed\n" );
    case 0:
        // ...

Such statements are never executed. Most compilers will warn about this. As far as I know, there’s no reason for ever having statements before the first case.

However, it’s marginally useful to have declarations before the first case, for example:

switch ( n_args ) {
        int i;
    case 0:
        i = f();
        // ...
        break;
    case 1:
        i = g();
        // ...
        break;
}

This is marginally useful when a variable is used only within the scope of the switch by one or more cases. Note that you should not initialize such variables like:

switch ( n_args ) {
        int i = 0;  // WRONG: do _not_ initialize!
    // ...

because, even though the variable is declared, its initialization code is never executed (just like the printf() in a previous example is never executed), so the code is deceptive. Instead, you must initialize such variables in each case that uses them.

Even though simple declarations (without initialization) are not executable code, some compilers will still (erroneously, IMHO) warn about them. Therefore, such declarations are not useful.

If you really want declarations only within the scope of a switch, you can either put them in the first case or only in the case(s) that use them. However, prior to C23, declarations immediately after a label are not allowed:

switch ( n_args ) {
    case 0:
        int i;       // error (pre-C23)
        // ...

To work around that restriction, you can add {} for a case:

    case 0: {
        int i;       // OK now (all C versions)
        // ...
    }

A break-able Block

If you have a long block of code that you want to jump to the end of, there are a few ways to do it:

  1. A sequence of if-else statements; or;
  2. A sequence of if-goto statements; or;
  3. A do { ... } while (0) statement with breaks.

Each has its trade-offs. Another way would be:

#define BLOCK  switch (0) default:

void f() {
    BLOCK {
        // ...
        if ( condition_1 )
            break;
        // ... lots more code ...
    }

    // "break" above jumps here

Hence, it’s most similar to do { ... } while (0), but without having to put the while (0) at the end.

Conclusion

The apparent simplicity of the switch statement in C (and C++) is deceptive in that it allows several odd ways to write code using them, some useful, some not. The most useful is Duff’s device for loop unrolling.

The above is the detailed content of Switch Statement Oddities. For more information, please follow other related articles on the PHP Chinese website!

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
C   and XML: Integrating Data in Your ProjectsC and XML: Integrating Data in Your ProjectsMay 10, 2025 am 12:18 AM

Integrating XML in a C project can be achieved through the following steps: 1) parse and generate XML files using pugixml or TinyXML library, 2) select DOM or SAX methods for parsing, 3) handle nested nodes and multi-level properties, 4) optimize performance using debugging techniques and best practices.

Using XML in C  : A Guide to Libraries and ToolsUsing XML in C : A Guide to Libraries and ToolsMay 09, 2025 am 12:16 AM

XML is used in C because it provides a convenient way to structure data, especially in configuration files, data storage and network communications. 1) Select the appropriate library, such as TinyXML, pugixml, RapidXML, and decide according to project needs. 2) Understand two ways of XML parsing and generation: DOM is suitable for frequent access and modification, and SAX is suitable for large files or streaming data. 3) When optimizing performance, TinyXML is suitable for small files, pugixml performs well in memory and speed, and RapidXML is excellent in processing large files.

C# and C  : Exploring the Different ParadigmsC# and C : Exploring the Different ParadigmsMay 08, 2025 am 12:06 AM

The main differences between C# and C are memory management, polymorphism implementation and performance optimization. 1) C# uses a garbage collector to automatically manage memory, while C needs to be managed manually. 2) C# realizes polymorphism through interfaces and virtual methods, and C uses virtual functions and pure virtual functions. 3) The performance optimization of C# depends on structure and parallel programming, while C is implemented through inline functions and multithreading.

C   XML Parsing: Techniques and Best PracticesC XML Parsing: Techniques and Best PracticesMay 07, 2025 am 12:06 AM

The DOM and SAX methods can be used to parse XML data in C. 1) DOM parsing loads XML into memory, suitable for small files, but may take up a lot of memory. 2) SAX parsing is event-driven and is suitable for large files, but cannot be accessed randomly. Choosing the right method and optimizing the code can improve efficiency.

C   in Specific Domains: Exploring Its StrongholdsC in Specific Domains: Exploring Its StrongholdsMay 06, 2025 am 12:08 AM

C is widely used in the fields of game development, embedded systems, financial transactions and scientific computing, due to its high performance and flexibility. 1) In game development, C is used for efficient graphics rendering and real-time computing. 2) In embedded systems, C's memory management and hardware control capabilities make it the first choice. 3) In the field of financial transactions, C's high performance meets the needs of real-time computing. 4) In scientific computing, C's efficient algorithm implementation and data processing capabilities are fully reflected.

Debunking the Myths: Is C   Really a Dead Language?Debunking the Myths: Is C Really a Dead Language?May 05, 2025 am 12:11 AM

C is not dead, but has flourished in many key areas: 1) game development, 2) system programming, 3) high-performance computing, 4) browsers and network applications, C is still the mainstream choice, showing its strong vitality and application scenarios.

C# vs. C  : A Comparative Analysis of Programming LanguagesC# vs. C : A Comparative Analysis of Programming LanguagesMay 04, 2025 am 12:03 AM

The main differences between C# and C are syntax, memory management and performance: 1) C# syntax is modern, supports lambda and LINQ, and C retains C features and supports templates. 2) C# automatically manages memory, C needs to be managed manually. 3) C performance is better than C#, but C# performance is also being optimized.

Building XML Applications with C  : Practical ExamplesBuilding XML Applications with C : Practical ExamplesMay 03, 2025 am 12:16 AM

You can use the TinyXML, Pugixml, or libxml2 libraries to process XML data in C. 1) Parse XML files: Use DOM or SAX methods, DOM is suitable for small files, and SAX is suitable for large files. 2) Generate XML file: convert the data structure into XML format and write to the file. Through these steps, XML data can be effectively managed and manipulated.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

WebStorm Mac version

WebStorm Mac version

Useful JavaScript development tools

SecLists

SecLists

SecLists is the ultimate security tester's companion. It is a collection of various types of lists that are frequently used during security assessments, all in one place. SecLists helps make security testing more efficient and productive by conveniently providing all the lists a security tester might need. List types include usernames, passwords, URLs, fuzzing payloads, sensitive data patterns, web shells, and more. The tester can simply pull this repository onto a new test machine and he will have access to every type of list he needs.

mPDF

mPDF

mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Atom editor mac version download

Atom editor mac version download

The most popular open source editor