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'Dungeon and Fighter Origins' roaming gunner points guide

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WBOYOriginal
2024-08-27 17:39:50876browse

Are you eager to develop an amazing roaming gunner in Dungeon Fighter: Origins? The roaming gunner in the beloved game is known for his lightning speed and dashing shooting moves. Want to know how to build a great roaming gunner? Look no further! PHP editor Strawberry will explore this topic in depth in this article, taking you through a comprehensive training guide from career selection to skill matching, equipment creation and practical skills to help you become a gun master on the battlefield.

Dungeon and Fighter Origins roaming gunner points guide

How to train a roaming gunner in Dungeon and Fighter Origins

1. Role introduction

It is also a main C professional role that is focused on training, but requires more investment and operation.

It is not recommended for ordinary players and novice players who are playing for the first time to choose this career training.

Dungeon and Fighter Origins roaming gunner points guide

2. Recommendations for skill points

More small skills in the early stage [round kick] [sliding shovel] [silver bullet] [gun draw] [triple control] transition

In the later stage, all skills above level 10 except [Aerial Shooting] and [Grenade] are fully equipped.

The remaining skill points are then given to [Spin ​​Kick], [Lance Draw] and [Triple Control].

3. Equipment recommendations

Weapon: [Instant Attack Revolver]

It comprehensively increases the damage of crushing shots, and also comes with explosive damage and ice attribute attacks, which is a bit exaggerated effect.

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