``ALOFT'' is a sandbox-type survival game created by Canadian-based development studio Astrolabe Interactive.
Up to eight players can enjoy a game experience set in a fantasy world with many islands floating in the sky, with action, crafting, and recovering nature from the erosion caused by other life-threatening fungi. A demo is available on Steam, and early access is scheduled to start in the fall of 2024.
Astrolabe Interactive CEO
Manuel Bergeron and director
Nicolas Fournier at the Level Infinite booth in the business area of gamescom 2024, which will be held from August 21 to 25, 2024 local time in Cologne, Germany. We asked to introduce us to the game through actual play.
We asked both of them about the structure of this game, which was designed as a sustainable life sim, at the Summer Game Fest held in June 2024, but this time we went a little deeper and asked them about the system and the purpose of the adventure. .
From left: Mr. Manuel Bergeron, Mr. Nicolas Fournier
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As stated in Japanese on the Steam store page, the survival in this game is by no means difficult, and is aimed at a ``happy and comfortable survival''
for a wide range of people. Instead of creating high-risk challenges where mistakes can be costly, positive actions can be rewarded. Rather than experiencing harsh survival, the main element of the game is an adventure that involves dealing with beautiful islands and animals, and liberating the world from those that threaten them.
A major feature is that any of the many islands in the sky can be turned into a "ship in the sky." By defeating monsters and freeing the island from pollution, you can restore nature to the island, and by adding sails and rudders, you can turn it into a ship and control it. Not only can you enjoy a voyage through the skies, but the goal is also to fight against gigantic monsters that fly through the sky and spread corruption.
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In addition, on the island where nature has been restored, you can build your own home, plant trees, grow crops, and take care of cute animals. By creating a workbench, you can combine various resources to craft new tools and building materials. In the world of ALOFT, wind is a powerful force, and it can be used not only to move islands like sailing ships, but also to create windmills and use it to power people's daily lives.
There is also information like a field guide on the islands, where you can check which plants are missing for ecosystem recovery and what is needed to maintain the ecosystem. There are weather conditions such as storms and heat waves that affect nature and crops, and these can be dealt with by moving the island or using wind-powered machines to maintain the temperature. In this way, you can enjoy your own adventure and restore the world's nature at your own pace.
Sometimes they fly through the sky on their own, and sometimes they use islands as big ships to adventure in the sky. There are areas in the world where strong winds blow, so we aim to explore new islands while reconsidering navigation routes to avoid damage to the island's natural environment and buildings.
Beyond the adventures of this work, there are not only materials and resources for crafting and survival, fungi and monsters that corrode the world, but also mementos (mementos) left behind by ancient civilizations. These are articles that explore ``why the corrosion of this world is progressing.'' Players can use these fragments of information to imagine events in the game's world as a whole, and enjoy a journey to uncover the truth.
It's difficult to explain the size of the world and the number of islands, but it's huge, and each time a world is created, more than 500 islands are randomly placed. If you try to visit everything, it will definitely take more than 100 hours, and in the demo version that is actually being distributed, there are players who played for 20 or 100 hours even though it was prepared to be played in about 2 to 4 hours. That's right.
The goal of Early Access, which is scheduled to start in the fall of 2024, is to have people enjoy the game mainly through exploration, and it is estimated that it will take 30 to 40 hours even if you aim for a certain destination in a straight line. thing.
这项工作的一个有趣的机制是,通过绘制你在冒险中发现的物体并将它们添加到你的作品集中,你可以拿出一个副本并在你的设计中使用它。具体来说,如果你找到了你喜欢的图案,你可以把它画下来并用在你家的地毯上,就像复制和粘贴它一样。
此外,在抢先体验之后,他们正在考虑添加各种新元素和内容,同时监控游戏情况和玩家声誉。看到反映岛上生态系统恢复状况的新生物群落和活树、召唤动物的钟声、定制滑翔机、怪物的新行为模式以及入睡时梦境触发的现实事件将会很有趣。事情太多了。
两人还提到了这部作品的声音,建议使用耳机演奏,因为其中包含很多扬声器无法听到的大气声音。
美术风格氛围温暖,对这款以生存和手工对抗自然的仁慈和严酷的作品感兴趣的人应该看看Steam上的扉页。日语支持也已宣布,因此请务必将其添加到您的愿望清单中,为开始抢先体验做好准备。
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