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The Dragon Wars game adopts the Q version design style, which cleverly combines the magnificence of the magical world with the cuteness of the characters, creating a visual world that is both relaxing and fascinating. The thunderbolts in the game are located in the desert and have a colorful critical strike seal. Below are the details of the thunderbolt attribute skills in "Dragon Wars" brought to you by the editor of 3DM. Friends who are interested should take a look.
Thunderbolt
Attribute: Light magic
Positioning: Desert colorful critical seal
The biography of the dragon
A dragon with strong wing power, Because of the high-voltage electricity circulating throughout the body, touching thunderbolts is an act of suicide for people
First skill: Lightning Impact
Type: Active skill
Detonate lightning in the enemy crowd, against All enemies cause 127% magic damage, and have a 50% chance of being in the [Electric Shock] state, which lasts for 3 rounds;
When attacked in the [Electric Shock] state, an additional 10% of Pierre's attack power will be added to the damage.
Cooling down for 4 rounds, the 1st Released in turn
[Electric shock] When the unit with this status is attacked once, it will lose an additional health value of [caster's attack power * 10%], lasting for 3 rounds
Second skill: Lightning possession
Type: Passive skill
Strengthen yourself, attack increased by 40%, life increased by 20%, speed increased by 30 points
No cooling time
Third skill: Golden Lightning Strike
Type: Active skill
Call lightning, causing 150% damage to all enemies Magic damage, there is a 45% chance of adding [Paralysis] to the target in the [Electrocution] state, there is still a 20% chance of adding the [Paralysis] state to the enemy who is not [Electrocution], lasts for 2 rounds, cools down for 4 rounds, 2nd Released in turn
[Paralysis]
The unit with this status cannot move, lasting for 2 turns
Fourth skill: Lightning Seal
Type: Passive skill
Skill [Golden Lightning Strike] 50% probability of attaching [Seal] to the target Status, the sealed target cannot critically hit
No cooling time
[Seal] Units with this status cannot produce critical hits, and passive skills cannot be triggered, lasting 2 rounds
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