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How do zero krypton players conquer Ares Virus 2? After the public beta of Ares Virus 2 was launched, it attracted many loyal fans. For zero krypton players, the gameplay in this game is rich and diverse, bringing endless fun. In order to help the majority of Zero Krypton players break through the tight siege, PHP editor Youzi specially compiled a guide to how to play Zero Krypton. This guide will introduce in detail the exclusive skills of Zero Krypton players, from resource acquisition to strategic formation, from character upgrades to equipment matching, everything is covered. By carefully reading this guide, Zero Krypton players can also make their way into the apocalyptic world of Ares Virus 2.
After the game background, we will go to the initial camp. In this camp, we will receive a task of making 100 arrows, and there will also be help from a puppy and Tiger Brother (the monkey is also recruited for free after the rescue). During this period, I feel It can be a good way to accumulate wealth. You can ask Brother Hu to help save some pork and feathers to sell after opening the town (it’s a bit tiring to do it yourself).
About currency: There are two currencies in this game. One is the diamonds brought by krypton gold, which can be exchanged at Hope Town King Lao Wu. Since there is no recharge, I won’t describe it much. Purchasing the gift pack can speed up the game process and sublimate the experience. It is a personal choice.
About how to obtain silver coins: 3 silver coins for pork, 7 silver coins for rabbit meat, 15 silver coins for roast rabbit (salt is needed to unlock the restaurant), 30 silver coins for honey leg of lamb (needs to be in Mist Town), 20 silver coins for a boxing match every day during the game time (You can practice walking);
Store sales. Stores can sell precious items obtained in dungeons such as watches and game consoles, but they need to hire clerks to pay wages. Each clerk brings different benefits.
Some speed up the sale time, and some increase the transaction price. You can choose according to your own situation; in the rental system, you can get a house after completing the corresponding plot, but the initial rent is only 2 silver coins per day. You need to add various types of furniture to increase the rent.
Furniture can be obtained by exchanging it with the dungeon merchant. For example, exchanging stamens for vases in the garden can add 5 silver coins. You can also make furniture by yourself. Ordinary furniture adds 6 silver coins. Furniture made after exchanging materials in the fog dungeon adds 15 silver coins.
Use of silver coins: You can purchase the initial equipment blueprints. Subsequent blueprints need to be obtained by making copies. You can purchase copies from merchants (mines and resource points not marked on the map), or you can purchase weapon-modified knives for modifying iron knives. , iron bow, fire blunderbuss, you can also buy seeds and bait formulas.
The most important thing for silver coins is to hire workers (unlocked after rescuing the town) to obtain daily mineral resources: purchase them from resource map merchants. Depending on the efficiency of each worker, different silver coins are needed. The first recommended ones are iron miners and saltpeter. Workers, you can cut wood by yourself. It is very efficient and consumes 2 kebabs per 100 pieces of wood. It is the most cost-effective.
The fire gun is the most cost-effective weapon in the early stage, but it requires a lot of gunpowder and requires a large amount of iron ore and saltpeter.
Workers' wages: 12/day for all shop owners, and the transaction increases by 50%; the combatant hammer (obtained in the boxing match) 20/day, the carpentry 15/day, the iron ore 17/day, the saltpeter 20/day, the wages will be Choose the fluctuation according to your own situation.
Combatants include iron knives, sticks, long-range bows and arrows, etc. You do not need to specialize, you can choose at your own discretion. Combatant equipment needs to be equipped by the player himself and all will be returned after being hired. They can also be on standby without being fired or paid (avoiding running back and forth), long-range Ammo is in the player's backpack.
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