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A list of skills of Awakening Pisces Palace In "Rock Kingdom: World", Awakening Pisces Palace, as the finale of the Twelve Star Palaces, has attracted much attention from players. Its super strength is curious, so what skills does it have? PHP editor Xiaoxin will give you a detailed explanation in this article and reveal the secrets of the skills for awakening the Pisces Palace. Read on to learn how this powerful pet impacts the game landscape.
1. Skill table
Skills | Level | Effect |
Awakening of Taichu | Initial | Return to Taichu time controller, Purify yourself and restore life. You will be immune to abnormal conditions and negative reinforcements for a short period of time. During the awakening round, your own resistance and exclusive skills will be increased. First mover +7 |
Back in time | Initial | Time flies, but the difference between now, past and future is just an illusion. It restores the health of teammates off the field to its past state, restores PP value to teammates with low health off the field, and at the same time strengthens one's own magic attack and provides temporary immunity. Initiative +3 |
Foresee the future | Initial | The future always carries hope, turning the damage skills used by the opponent into healing, and strengthening into negative strengthening. Initiative +4 |
Magic Reflection | 15 | When receiving magic damage this round, double the amount will be returned to the opponent |
Voice of Deviation | 20 | Reduce the opponent's defense and magic resistance level |
Absolute time | 25 | Time is absolute and has nothing to do with anything. There is a chance to kill with one hit, and the effect will be strengthened as the own blood volume decreases. At the same time, restore the PP value of all your own skills. Initiative +1 |
Electromagnetic Storm | 35 | Summon an electromagnetic storm, causing damage to enemies with non-electricity and earth skills. Water and wing enemies will also lose PP value. |
Ice Judgment | 40 | High hit skills, which will temporarily reduce the opponent's attack power with cold air, giving +1 to the initiative. |
White Mist | 50 | The ability level changes of both sides have returned to normal |
Full of ice power | 55 | Improve your magic attack level |
Cambrian Era | 60 | Collection The ice power of the Cambrian period attacks the enemy within three rounds, clearing PP and freezing the opponent. First move +1 |
Recommended moves: Taichu Awakening + Time Rewind + Foreseeing the Future/Absolute Time/Magic Reflection + Cambrian Era
2. How to Obtain
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