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How about Sword and Expedition Departure Vera? Sword and Expedition Departure Vera is a character with unique skills and fighting style. She is able to use different weapons for melee and ranged attacks. Many friends still don’t know what Sword and Expedition Departure Vera is like. Here we have compiled a skill and attribute illustration for Sword and Expedition Departure Vera. Let’s take a look at it together.
Vera
Level
Peak+
Attributes
Super Rare
Professional
Ranger
Alliance
Yaoguang Empire
Attack Type
Physical Attack
Range
7
HP: 1.52 million
Attack: 170,000
Armor: 25,273
Magic Resistance: 25,273
Meteor chasing the moon
0 secondsFull game0
When selecting an empty map grid to release, switch to fighting with a gun, and jump to the location of the grid to snipe an enemy, giving priority to the notice " enemy as the target, causing 450% damage and stunning it for 4 seconds: When selecting an enemy to release, switch to fighting with a sword, normal attack becomes melee, and penetrate in front of it with agility to stab, hitting it Causes 420% true damage. During automatic combat, if the predicted target health ratio is less than 50%, priority will be given to switching to holding a sword and attacking the target; otherwise, priority will be given to switching to holding a gun and staying away from the enemy.
Level 2: Hold. When holding a gun, the damage caused by one's own normal attacks and skills to enemies with a health percentage higher than 50% is increased by 40%.
Level 3: When holding a sword, one's normal attacks and skills will deal 40% more damage to enemies with a health percentage below 50%. Causes additional damage of 10% of the target's lost health, which may not exceed 300% of its own attack power.
Level 4: When holding a gun, the damage caused by your own normal attacks and skills to enemies whose health percentage is higher than 50%. Increased by 45%.
Level 5: When holding a sword, your normal attacks and skills will cause additional damage of 12% of the target's lost health to enemies whose health percentage is lower than 50%. The maximum damage cannot exceed 300% of your own attack. Power.
Action Preview
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When the battle starts, it will issue a "notice" to the farthest enemy, and it will attack the "announced" enemy first, and every time it attacks Absorb 90 points of energy. When the "announced" enemy is defeated, Mrs. Vera will immediately use "action notice" on the enemy farthest or closest to herself depending on whether she is currently holding a gun or a sword.
Level 2: Absorption. Energy increased to 100 points.
Level 3: Energy absorbed increased to 110 points.
Level 4: Energy absorbed increased to 120 points.
Capture the enemy.
12 seconds7 grids
When holding a gun, launch a special paralysis bullet, causing 230% damage and reducing the enemy's haste by 60 points, lasting 8 seconds: When holding a sword, attack the enemy with agility Combo attack, causing 3 segments of 100% damage and stunning the target for 1 second.
Level 2: When holding a gun, the damage is increased to 240%; when holding a sword, the damage per segment is increased to 105%.
Level 3: When holding a gun, the damage is increased to 250%: When holding a sword, the damage of each segment is increased to 110%.
Level 4: When holding a gun, the damage is increased to 260%: When holding a sword, the damage per segment is increased to 115%.
Hero Specialization
1 grid
In battle, your attack power increases by 9%. And when a non-summon enemy is defeated, the attack power will be increased by an additional 3%.
Level 2: During battle, own attack power increases by 12%. And when a non-summon enemy is defeated, the attack power will be increased by an additional 4%.
Level 3: During combat, own attack power increases by 15%. And when a non-summoned enemy is defeated, the attack power will be increased by an additional 5%.
Night Walk
3 grid
After the "announced" enemy is defeated, his body will blend into the night, and he will not be prioritized as a target by the enemy. His own movement speed will be increased by 60%, and his haste will be increased by 80 points. Lasts 10 seconds.
Level 2: In this state, the movement speed is increased by 80% and the haste is increased by 100 points.
Level 3: After the announced enemy is defeated, you will immediately recover 40% of your maximum health.
Level 4: In this state, the own movement speed is increased by 90% and the haste is increased by 120 points.
Awakened Power
0 seconds
The damage caused by itself to "announced" enemies is increased by 10%.
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