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The road to development in "Adventure Battle": Stun Chapter

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WBOYOriginal
2024-08-12 13:35:16576browse

With the in-depth research on the gameplay of "Adventure Battle", the stun genre has become the focus of players' attention. This genre was born from the players' whimsical ideas of "following Bian's talk". Through a large amount of experimental data, it revealed the possibility of stun flow. PHP editor Yu Zai hereby organizes and brings you the analysis and interpretation of the stun flow by "Sui Bian Shuo Shuo" to help you judge whether this genre is suitable for you. This article will introduce in detail the concept, data analysis and feasibility of the stun flow, and provide players with a scientific basis for decision-making.

(This article comes from the push of the knockout boss Sui Bian Shuo Shuo, the joy of extreme knockout flow)

The road to development in "Adventure Battle": Stun Chapter

1. Ideal state:

Runestone entry is 2% per level, level 20 is 12%, 6 runestones is 72%; equipment is 3%, 10 pieces of equipment is 30%; talent is 15%; and spirit control is 10%.

The road to development in Adventure Battle: Stun Chapter

72+30+15+10=127%

2. Actual situation:

The runestone entries are completely random and vary between 1 and 2 at each level. When level 20 is not crooked, it is usually around 10%. If you are lucky, it is 11%. The sum of 6 runestones is usually 60%. If you want it to be higher, It's extremely difficult. It's good if it's not crooked.

The road to development in Adventure Battle: Stun Chapter

For equipment entries, 2.5-3 are random. Eternal equipment is generally between 2.85-2.95. The total of 10 pieces is generally 29%. The more lights you turn on, the higher the price will be.

The road to development in Adventure Battle: Stun Chapter

60+29+15+10=114%

To sum up, it is possible for an average player to reach 114 in his gaming career, and anything further depends on luck.

The road to development in Adventure Battle: Stun Chapter

The utility of the stun flow in PVE is much lower than that of the dodge flow. Currently, it is better to use even when fighting the family lava BOSS, but now that it can be swept, it can be said that it is completely useless. The three-headed dog is also unstable at 10 minutes, not to mention the fat-headed fish, which is uncontrollable, because the stun flow can only be applied to the healing PVP.

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