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Tidewatch first draw lineup guide: create a winning start In the vast world of "Tidewatch", choosing the right lineup is crucial. The first draw at the beginning determines the direction of the player's early development, and mastering the best lineup combination can help you easily pass the level and obtain generous rewards. In order to help players create a strong lineup, PHP editor Strawberry has carefully compiled this sharing of the strongest first draw lineup at the start. By reading this article carefully, you will learn about each hero's unique skills, lineup matching strategies, and tips for clearing levels. Whether you are new to the game or an experienced player, I believe this guide can bring enlightenment to your "Tidewatch" journey.
In addition to the skills of the character's own mechanism, the game can strengthen the character through equipment dungeons. The equipment dungeons are divided into GR1 weapons and armors (group damage) ), GR2 accessories (Tanfu), GR3 accessories (shooters)
It is recommended that you at least be able to brush the corresponding copy S output character in the first draw at the beginning. In this way, after the level is blocked, you will have at least one equipment copy, which will make it easier to go to the later levels. After playing
, you can brush up equipment to strengthen yourself. After that, the equipment is brushed up, and the main line and other copies can be smoothly advanced.
In addition, leading a team by a lord will increase the ability of teammates of the same category by 15%, and the probability of being drawn out is also relatively low (0.04%).
If you are considering long-term training/knowledge of krypton gold, the lord of the Archer team, Alasha, and the Purgatory team The lord twin demons can also be selected. If you play for a long time or wait for the 15 times UP draw, you can form a whole team;
The more popular non-lord characters are Kemet and Hasselblad, these two are single targets Not low in group damage, eye-catching, and can be used in every copy.
(Hasselblad GR1 and GR3 take both, and Kemet is limited by the attack distance. GR3 will need other main players, but the talent has an extra 350% damage to the first attack target and splash damage that kills the enemy. The main line is very easy to use, one person can top it all the way)
The rewards given in the activities and the main line are actually very average. Newbies who push through the main line can definitely accumulate more than 100 draws + 10,000 red diamonds, which is equivalent to 200 draws to guarantee the minimum. A summoning event;
However, the probability of drawing a character in the game is low. 200 draws basically guarantees one, so it is difficult to draw 50~100.
It is best to accumulate more than 200 draws (880 red diamonds) =10 draws), and then use it with the summoning event (Altar of Heroes, 15x UP).
In addition to the high chance of characters, the Altar of Heroes event also gives away some spirit bodies and skill crystals, which will make It is easier for a novice to raise his first six-star.
It is not recommended to touch the legendary 2x pool for newbies
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