Home >Mobile Game Tutorial >Mobile Game Guide >List of outputs of each copy module in 'Seven Days World'
Want to know which modules can be obtained in each copy of "Seven Days World"? PHP editor Youzi has compiled a detailed dungeon module output guide for you, including information on all dungeons in the game. This guide will list for you the modules that each copy can produce, helping you quickly collect the resources you need. Read on to get the mod you desperately need to further explore the wonders of Seven Days!
Containment Well
Sigma Containment Well
Location: Shattered Delta
Normal difficulty produces upper body modules, and Difficult Master produces glove modules
Fei Containment Shaft
Location: Rust River
Normal difficulty and Hard Master only produce shoe modules
Alfa Containment Shaft
Location: Peak Mountain
Uniformly produces only helmet modules
Dark Prison Containment Shaft
Location: Chongfeng Mountain
Only mask modules are produced
West Tower Containment Well
Location: Lone Wolf Wasteland
Only upper body modules are produced
Cold Containment Well
Location: Lone Wolf Wasteland
Uniformly only produces the lower body module
Giant
Greed Giant - Rotten Shadow Hunter
Normal only produces weapon universal module green
Difficulty and Master produce frost vortex and burning modules
Cover Sub-giant cartilage - evil-born demon tree
general blue module for normal output weapons
difficulty and master output surge and unstable explosive bomb module
Dark Dream giant cartilage-evil spider mother
unified production Hunter mark, reloading position, quick gunner
Fang Macaw-Shadow Hound
Uniformly produces ejections and fragmentation bullets
Others
Forgotten Macaw-Lord of Oblivion
produces any module (unsure No changes)
Life Evolution Research Institute
produce any modules (not sure if there are any changes)
The above is the detailed content of List of outputs of each copy module in 'Seven Days World'. For more information, please follow other related articles on the PHP Chinese website!