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How to choose the commander at the beginning of Awakening of Kingdoms? In Awakening of Kingdoms, choosing the right commander at the beginning is crucial. Which commander can provide the best assistance to players in the early stage? This problem troubles many new players. To this end, PHP editor Apple has carefully prepared a guide to recommend starting commanders to help everyone make a wise choice. Through this article, you will learn: The advantages and skills of different commanders in Awakening of Kingdoms. Recommend the most suitable commander according to your personal game style and goals. The advantages and disadvantages of each commander, as well as the applicability in different scenarios. Read our article now. Awakening of Kingdoms is a recommended starting choice to lay a solid foundation for your kingdom journey.
It is recommended to choose Sun Wu at the beginning of Awakening of Kingdoms, because Sun Wu is A-level.
There are seven commanders in total at the beginning of Awakening of Kingdoms, namely: Joan of Arc: B, Sun Wu: A, Herman: C, Belisarius: D, Boudica: B, Scipio: B, Kusunoki Shigemasa: C.
Judging from the level, Sun Wu is A-level, and Sun Wu's ability is still relatively strong. He can also greatly help players in the later stage, not only in the early stage of price comparison.
Of course, if players have other commanders they like, they can choose them according to their own preferences, and then they can just work hard to get a more powerful commander.
The Art of War by Sun Tzu:
The fan will deal 450 coefficient damage to up to 3 enemies, and cause 150 coefficient additional damage to them in the next round. Each time it hits a target, it will regenerate 50 rage.
How to use troops:
When serving as the garrison commander, the damage of the garrison troops will be reduced by 7%.
The most holy soldier:
Damage reduction by 10%, infantry health +10%
The soldier said:
Ultimate +20% damage
The Book of War for Eternity:
Transform into a fan shape and deal 800 coefficient damage to up to 5 enemies, and cause 200 coefficient additional damage to them in the next round. Each time it hits a target, it will regenerate 50 rage.
Skill priority upgrade:
1 > 3 > 4 > 2 (Card 1)
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