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Choosing between Sakura and Sword generals is a problem faced by many players. There are many generals in this game, and players need to choose the character that suits them best based on their preferences and strategies. PHP editor Yuzi has compiled a recommended guide for choosing Sakura and Sword generals, hoping to be helpful to all players. In the following article, the editor will analyze the advantages and disadvantages of each general in detail, and give some suggestions to help everyone make wise choices in the game.
ios District 1 Yuuki Uesugi
First of all, please explain:
1. The archers in this game are average, and the iron cannon and Onmyoji training grounds consume too much resources. Compared with the latter three, the iron cannon training After getting up, the critical strike and basic attack are stronger than the other two. Therefore, after comprehensive consideration, the choice of generals is: Cavalry ≥ Lancers > Archers > Iron Cannon ≥ Yin and Yang.
2. Lineup selection, the Takeda family's Fuulin Kaguya is the first, among them: S-level Naito Masayoshi, Hayashi: s+Baba Nobuka, Fire: s+Yamagata Masakei, Yama: s+Masayuki Sanada or S-level Takeda Katsu Rai or Masanobu Takasaka. Secondly, the Tokugawa Four Heavenly Kings.
3. Since Ji and Daji are too tricky to draw in this game, priority will be given to those who can generate fragments in elites.
4. Except for A-level Ando Moriju and A-level Inaba Ittetsu, generals below S do not need to be trained.
5. Six players can be placed in the arena: the best in this formation is Naito Masatoyo, followed by Imagawa Yoshimoto, and Inaba Ittetsu again. There is no need to choose the others. In addition to the current lineup, you can choose 5 players. You can choose according to your own lineup, or you can refer to the following comments.
Let’s start with the selection of generals:
Archer:
1. Ando Mamoru: A level, there is only one reason to choose him, Blazing Sun: more sunlight, attack power increased by XX points, full level 550 Points, 4 points of sunlight is 2200 points. There is a 20% chance of getting 1 point of sunlight when attacking. It is easy to obtain and will not be consumed. ....The cost consumption is 8 points common to A-level, which is extremely cost-effective and works better with Ning Ning.
2. Kanbaru Yasumasa: S, the Four Tokugawa Kings, is the reason for choice.
3. Imagawa Yoshimoto: One of the best choices in this formation, with the highest cost performance. You can brush elites to produce fragments, which can basically be produced within a week. Reason: Full-level general skill: When used as the main formation, all attacks +600.
4. Ning Ning: The elite can farm fragments, which is very cost-effective, has high attack, and has double attack skills. It can also add 1 point of daylight to Ando Mamoru, and the aura increases the attack of Toyotomi generals. Like Maeda Toshiie, it adds 1 point of daylight every 10 seconds, arena bugs, and 3 points of morale to release skills.
5. Except for the above 3 archers, just follow the rest.
Cavalry:
1. Kakizaki Keie: A weakened version of Maeda Keiji, good in the back row and can be used.
2. Takeda Katsuyori: One of the Fenglin Volcanoes, no explanation.
3. Ii Naomasa: One of the Tokugawa Four Heavenly Kings, you will get it if you sign in (November). If there are no Tokugawa Four Heavenly Kings, you can consider giving up because its skills will hit your own people...
4. Shibata Katsuie: Since With a murderous sword, it is easy to break into the back row, and then the attack will become fiercer after the attack is strengthened, but if the opponent does not have a back row.
5. Kagekatsu Uesugi: The advantage is that you can grind shards in elites, and it is relatively easy to upgrade to stars, but his skills are average.
6. Throw all the cavalry below S into service.
Lancer:
1. Saito Yoshiryu and Imagawa Yoshimoto's main formation are destined to have good attacks and skills. However, the spearman focuses on ordinary defense and has no resistance skills. Although it can generate fragments, it is not effective. generally.
2. Naito Masayoshi: The best choice for this formation, one of Fenglin Huoshan. General skills: Improve the defense of the formation and increase the attack percentage aura of all members.
3. Tadashi Sakai: The best spearman, 3-star treasure chests will give you fragments. In a sense, he is even stronger than the S+ spearman. His skills are self-recovery + double resistance, his talent is able to resist, and he has a lot of blood, which are the reasons to choose him.
4. Maeda Toshiie: It will be given within 2 days of going online. It is cost-effective. In case of arena bugs, 1 morale will be used to release skills to improve resistance and attack. If you don’t have Sakai, use him. If you have Sakai and don’t have other spearmen, you can still use him. he. However, it is not recommended to upgrade to gold, because his S-level talent is not suitable...
5. Yukitaka Sanada: S gun, one of the poor people's version of Feng Linshan. If you don't have a racecourse and want to join Feng Linshan, use him. , otherwise give up.
6. Inaba Ittetsu: A gun, you can use it when Imagawa Yoshimoto and Naito Masayo are not available, but don’t waste the blue skill book on him. Anyway, Imagawa Yoshimoto can easily use his skills. Leave the book to Imagawa.
6. Throw the other spearmen to follow.
Yin and Yang:
1. Masanobu Takasaka: One of Fenglin Volcano, the 3-star treasure chest will give you fragments, if you don’t get Fenglin Volcano, give up.
2. Throw away all other yin and yang and follow it.
Artillery:
1. Ashi, VIP gift. Because it is an artillery, it consumes a lot of money in the training ground, but it is also very powerful in critical strikes in the later stage. Heroes in the later stage are not even as good as archers in the early stage. If you throw it to Purity in the early stage, you can get a little more morale when you appear in the arena.
2、 其他火炮都扔去奉行吧。
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