


Many players still have some questions about the 5-star limited character Qingzang Feng in "Chenbai Forbidden Zone". In response to this problem, PHP editor Xigua will analyze Qingzangfeng’s skill mechanism in detail and recommend a suitable logistics combination for her. This article will help you gain a complete understanding of Haruzo Haru so that you can use her to her fullest potential in battle.
Chenbai Forbidden Zone Qing·Zangfeng
1. Character skills
1. Regular skills [Paid Justice]
[Damage] [Penetration]
Use interval 6.5 seconds, full level is 4.5 seconds
Normal Energy consumption is 6.5. Full level is 4.5
Charged energy: 5
Qing slashes 3 [Slashes of Faith and Hope] forward. Each [Slash of Faith and Hope] will cause 1 kinetic damage to up to 5 enemy targets along the way. , and [Faith and Hope's Slash] can pass through obstacles along the way
Passive: After Qing's shot hits the target, the interval between using regular skills is reduced by 2 seconds, and 2 regular energy is restored
[Faith and Hope's Slash] Each damage: Qing's attack power 37% + 9
2. Support skill [Righteous Slash]
[Damage] [Stun]
Use interval 25 seconds
Normal energy consumption 15
Swing 3 times at the target【 [Execution Slash], both causing kinetic damage, followed by 1 [Execution Slash], causing kinetic damage
[Evidence Slash] each damage: attack power 50%
[Execution Slash] damage: attack power 129%+ The full level of 32 is 215% + 68
Note: [Dizziness] needs to unlock the right middle divine nerve
3. Explosive skill [This body is the blade of victory]
[Damage] [Knock Up]
The interval between use is 40 seconds
Burst energy consumption is 50
Qing performs a violent slash at the enemy target in a wide range in front, causing kinetic energy damage. Qing immediately gains 50 [Win Chance Value] and enters [As a Body] Blade] state, in which burst energy cannot be restored by shooting;
[Blade] state consumes 1 [win chance value] per second; [Paid Justice] use interval is greatly reduced, and it no longer consumes regular energy when used Energy and can slash an additional [Slash of Faith and Hope], but each use of [Paid Justice] will consume an additional 2 [Win Chance]; [Paid Justice] in the state of [Blade with Body] is still regarded as regular Skills are not considered explosive skills;
In the state of [Using the Body as a Blade], you can use the explosive skill again to swing [Definite Slash], which consumes an additional 15 [Win Chance] and causes kinetic damage to targets in a wide range in front of you. . [Win Chance] can be released when the [Win Value] is less than 15, but it will exit the [Blade Using the Body] state after release;
The burst skill will start to calculate the use interval when exiting the [Blade Using the Body] state
Slash damage: attack power 200%
【Final Slash】Damage: attack power 216%+105, full level is 360%+105
【Oath by Sword·Divinity Synchronization】
Qing-Zangfeng Pair After the target causes damage, if the target has no shield and the current health is lower than 16%/24%/32%/40% of Qing's attack power (this ratio increases by an additional 10% for every 100 synchronization index), the target will be immediately dealt damage. True damage equal to its current life
2. Apocalypse
1. [Battlefield Control]: Every 600 seconds, Qing uses [This is the Blade of Victory] without consuming burst energy
2. [Rage Attack] 】: When Qing uses active skills, her attack power increases by 5%, which can be stacked up to 5 times and lasts for 5 seconds. Repeated triggers will refresh the duration
3. [Rule of Victory]: Qing will gain a dominating effect when using skills
4 .[Justice Implementation]: [Paid Justice] skill level +1; [Paid Justice] usage interval is reduced to 4 seconds, and the regular energy consumed is reduced to 4
5. [Righteous Pursuit]: [Using the Body as a Blade] status , the lower the target's current health percentage, the higher the damage caused by Qing, up to 30%. 3. Godhead Nerve
1. [Paid Justice - Strengthened]: When equipped with kinetic energy type weapons, the final damage of [Paid Justice] Increase by 20%, and after hitting the target, the target's movement speed will be reduced by 20%, lasting for 3 seconds
2. [Paid Justice-Special]: After defeating the target, restore 1 layer of energy, and use [Paid Justice] within 3 seconds Does not consume regular energy
3. [Justice Cut - Skill Interval]: Every time [Execution Cut] hits a target, the usage interval of [Justice Cut] is reduced by 1 second
4. [Righteous Cut - Control]: [Execution Slash] will apply a stun effect to the target after hitting it, lasting for 3 seconds
5. [This is the Blade of Victory - Special]: [Final Slash] Each target hit will return 1 [Win Chance] Value], each release can restore up to 5 [Win Chance Value]
6. [This body is the blade of victory - Special]: In the state of [Blade with the body], after using [Paid Justice], you can get 1 layer of [ Desire to Win] state, the next time you use [Paid Justice], depending on the number of layers of [Desire to Win], there is a 5%/10%/20%/40%/80% probability that the next [Final Kill] will not consume [Win Chance] Value], and clear all layers of [Desire to Win]
4. Logistics recommendation
1. Logistics Team
Graduation: Akitsu Team
可選:底比斯小隊
詞條推薦:技能傷害根據攻擊力提高,有10%攻擊力即可,同調,爆傷,爆發能量獲取皆可,提升都很低。
清雜特化,在對群時疊層較快,滿層提升大,但對單疊層效率太低,不如底比斯小隊
對單情況可以保持滿層,對單情況比秋津好
2.武器推薦
畢業武器:普賽克16
動能類型傷害提升,使用技能疊加攻擊力層數,使用爆發技時根據層數增加技能傷害。且該手槍是自動手槍,240射速,契合常規技被動回复
可選武器:星辰大海
技能傷害提升,技能命中dot,因為藏鋒常規技為3道,開技爆發後為4道,在傷害命中時就計算第一次dot傷害,所以一次技能能瞬間計算3次dot。僅在清雜,不需要射擊回復常規技循環,即碾壓/清雜時,較為好用。本身為單發,手感較差,對單技能回覆不足,不如專武。
五、屬性資料
海姆達爾部隊首批士兵之一,絕對的老資格和王牌戰士。穿著的是由軍方和世界樹公司共同研發的戰術套裝“藏鋒”,為應對真實戰場環境而大幅提升了近距離作戰性能。
——「沒有覺悟,就沒有走上戰場的資格。」
六、角色皮膚
The above is the detailed content of 'Dust White Forbidden Zone' Qing Zangfeng character introduction list. For more information, please follow other related articles on the PHP Chinese website!

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