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"Back to the Future 1999" Flying to the City of Tomorrow event gameplay introduction

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2024-07-23 21:52:51601browse

Back to the Future 1999 New Event: The City of Tomorrow is waiting for you to experience it. Dear Back to the Future 1999 fans, the long-awaited City of Tomorrow event has officially started! PHP Editor Apple hereby provides you with a detailed introduction to this event to help you enjoy the new chapter and feel the excitement of flying!

Back to the Future 1999 Flying to the City of Tomorrow event gameplay introduction

How to play Back to the Future 1999 City of Tomorrow

1. Activity plot physical consumption and token acquisition statistics

Completing the first pass in the story mode of this event requires a total consumption of 225 stamina.

①Complete the first pass of the level to get 4610 tokens (Physical Crystal Cluster)

②Earn 800 tokens for 2 additional battle levels

③A total of 10,600 tokens can be obtained from the cumulative tasks (Disco Calendar)

Among them, story mode: 3000 tokens can be obtained

Graffiti unlock task: 1200 tokens can be obtained

Exploration mode available after 7 days: 6400 tokens

2. Level brushing suggestions and physical planning

The event store requires a total of 97710 tokens

After deducting the above 16,010 tokens available, 81,700 tokens are still needed

Based on the physical strength conversion, it is estimated that level 18-3 still needs to be cleared 273 times.

Taking into account the daily natural recovery and the expiration of physical strength medicine, it is expected that the store can be replaced in 13-15 days.

3. Recommended lineup for check and balance levels

The team selects the assistance role J + treatment + output + assistance

Card issuing sequence:

1 round: 1 gain auxiliary card + J [hardness test] + J [heat treatment] + 1 other output card

Round 2: J [Hardness Test] + J [Heat Treatment] + 2 other output cards

3 rounds: 1 treatment/buff card + J [hardness test] + J [heat treatment] + 1 other output card

4. Recommended lineup of San Francisco boys

Level 1/2: J+Isolde+flammable point

Round 1: J [Hardness Test] + J [Heat Treatment] + Flammable Point [Little Boxer]/Melanie [Take advantage of the gap]

Round 2: Move J's card once + J [Heat Treatment] + J [Hardness Test]

Round 3: J’s ultimate move + ignitable point [little boxer] + Melanie [take advantage of the opportunity]

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