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In this "Adventure Squad" game that emphasizes strategy matching and character development, having many unique hero characters is the key to victory. So, how should novice players start a good game? PHP editor Xiaoxin will reveal to you the suggestions for new players to start the server of "Adventure Squad". Now, let’s take a closer look at how to recruit, assemble, and develop heroes to embark on a journey and form a powerful squad!
1. The new race must be selected. No matter what the first rare is, it is a brainless new human. If the resources are not enough to draw Miranda, you can get a main body and add weapons. , take the red tickets slowly, don’t use the red tickets to exchange for Geminis and motorcycles
2. Must-train characters for new humans, pull Geminis + Motorcycles when the server opens, pull Qianxia + Wet Nurse from Legend, this is the yellow ticket 4, yellow tickets will be kept for 50 days after being filled up, and the general pool will be updated. Whichever of the remaining two positions has a higher star will be used. It will be pulled when Flawless is up, New Humanity is strong, and it will be pulled when Northern Lights is up. If there is Northern Lights pvp, it will be the only one. , climbing the tower is also easy to use, Wrench and Moon Song will be a matter of later stage
3. If you are a friend who has just played for a short time and is not a new human being, I sincerely recommend changing zones directly. In front of the new human beings, the other three races are all My younger brother, especially if I don’t borrow help from other clans to evolve, I can’t compare to half-beasts. The PVE damage is pitifully low. My main clan evolution is full of tears! Machines are too slow to form when they are not at zero level, so it is not recommended to start with machines. Half-beasts are quick to form at server opening, which has some advantages, but is weak in the later stage. Like evolution, it requires the help of mechanical humans to be harmful, and it is at the bottom of PVP
4 . If you want to play mechanics, you must catch up with the zero-up and start the mechanics. Otherwise, playing with magnetic bursts will be slow and require a lot of imprints
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