>>"My Magic Hero Partner" Resource Acquisition Guide "My Magic Hero Partner" Hero Recommendations and Lineup Ideas 1. Lineup Ideas It is recommended to form a lineup with dual output, one tank, dual control, and one support, with tank auxiliary heroes Put it in the front row, and put the output hero in the back row. It has both offense and defense, and has excellent versatility; the dual output has group attack and single target, spells and physics to ensure full utilization of resources. 2. Hero recommendation"/> >>"My Magic Hero Partner" Resource Acquisition Guide "My Magic Hero Partner" Hero Recommendations and Lineup Ideas 1. Lineup Ideas It is recommended to form a lineup with dual output, one tank, dual control, and one support, with tank auxiliary heroes Put it in the front row, and put the output hero in the back row. It has both offense and defense, and has excellent versatility; the dual output has group attack and single target, spells and physics to ensure full utilization of resources. 2. Hero recommendation">
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The difficulty of level challenges gradually increases, and lineup matching is particularly critical. In the game "My Magic Heroes", levels are an important way to produce resources, but as the levels progress, the difficulty will continue to increase. In order to cope with the increasingly powerful level attributes, it is crucial to build a reasonable and easy-to-use hero lineup. PHP editor Xigua specially compiled this article "My Magic Hero Partner" hero recommendations and lineup ideas to provide adventurers with a reference for lineup matching.
> A lineup of one tank, two controls, and one auxiliary. The tank auxiliary hero is placed in the front row and the output hero is placed in the back row. It has both offense and defense and is extremely versatile. The dual output has group attack and single target, spells and physical guarantees. Make full use of resources.
2. Hero Recommendation
It is very powerful in pushing pictures and PVP. Anyone who has used it says that the effect is good
The core idea is to use high-damage heroes that can break defenses to deal damage, tanks that resist damage to gain the team, and control heroes to prevent monsters. Do damage to yourself.
Following this idea to form a team and lineup, whether it is pushing pictures or PVP, the effect is remarkable. It saves worry and effort. Sometimes it can win in a battle, allowing you to experience the pleasure of being one step ahead of others or defeating the strong with the weak.
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