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In "Creation Chariot", the freedom of weapon installation is extremely high, as long as the energy and number of parts allow. For new engineers, machine gun weapons are a good choice because they have a moderate combat range and do not require precise aiming. PHP editor Xiaoxin has compiled a classification guide for machine gun weapons to help you quickly understand the diversity of machine gun weapons in the game.
Machine gun weapons are the most suitable choice for new engineers. The combat range of the machine gun is moderate, and there is relatively no need for observation and aiming.
Machine guns are roughly divided into burst-fire machine guns, rapid-fire machine guns, and rotating machine guns according to their shooting modes.
Divided into standard machine guns and front-mounted machine guns according to their shooting angle (and other attributes).
Standard machine guns (especially burst-fire machine guns) are relatively accurate (rapid-fire machine guns and miniguns make up for their lack of accuracy with high rates of fire), while their damage and range are moderate. And because the standard machine gun has a fast rotation speed and a high hit rate, it is very easy to project concentrated firepower on enemy tanks. It is good at dismantling parts of enemy tanks or destroying attached units such as drones.
Shown in the picture above is the machine gun "MM5-4 Vector" created by the engineer through the first rare quality blueprint obtained. As a weapon that is extremely easy to obtain for every player, it has quite outstanding attributes. .
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