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Where did the concept of the Metaverse come from?

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2024-07-18 19:00:00537browse

The term metaverse comes from the 1992 novel "Avalanche" and refers to a virtual reality space that people can interact and experience through avatars. Its concept development is based on the popularity of the Internet, the advancement of VR and AR technology, and the pioneering role of gaming and social media. The characteristics of the metaverse include persistence, presence, interactivity, economic system and decentralization.

Where did the concept of the Metaverse come from?

The Origin of the Metaverse Concept

The term metaverse comes from Neil Stevenson's 1992 novel "Snow Crash". In the novel, the Metaverse is a virtual reality space that people can interact with and experience through avatars.

Development of the Concept

  • Early Visions: Since the publication of Snow Crash, the concept of the Metaverse has been widely explored by science fiction writers and technology thinkers.
  • The emergence of the Internet: The popularity of the Internet has laid the foundation for the realization of the metaverse, making it theoretically possible.
  • Development of Virtual Reality and Augmented Reality: In recent years, advances in virtual reality (VR) and augmented reality (AR) technology have made the creation of immersive virtual worlds a reality.
  • Games and Social Media: Massively multiplayer online games (MMORPGs) and social media platforms telah menjadi pendahulu penting bagi metaverse, which allow users to interact in virtual environments.

Features of the Metaverse

The Metaverse is a shared virtual space that incorporates the following features:

  • Persistence: The Metaverse is a constant world that continues to exist even after the user leaves.
  • Presence: Through VR and AR technology, Metaverse provides users with an immersive experience.
  • Interoperability: Users can interact with the environment, other users, and virtual assets.
  • Economic System: The Metaverse can have its own economic system where users can trade virtual goods and services.
  • Decentralization: The Metaverse is not necessarily controlled by a single entity, but can be managed and owned decentrally.

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