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Analysis of new professional skills and positioning features in 'Adventure Battle'

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2024-07-18 00:32:19758browse

Dear players, "Adventure Battle" has now launched a shocking new profession, bringing a new gaming experience! The new profession has distinctive characteristics and diverse skills, which require players to be familiar with and adapt to. Whether you are a combat madman who pursues high damage, or an auxiliary player who focuses on teamwork, you can explore your own value in the new profession. The major update of the new version injects new vitality into the game, making the combat experience richer and more exciting. As players explore new professions in depth, they are expected to show off their talents on the battlefield and compose new adventure legends. PHP editor Shinichi explains in detail the unique charm of the new profession, come and find out!

Analysis of new professional skills and positioning features in Adventure Battle

Analysis of new professional skills and positioning features in "Adventure Battle"

The event coming out on July 3 can be said to be a warm-up event for the first anniversary (without any krypton gold points). This is obvious. The linkage event-Westward Journey will be released together with Lucky Cat.

[Journey to the West], we can see the incomplete skills of the new professions Beast Tamer and Bone Spirit Master. Combined with the leaked content, we can basically determine the skills and professional positioning.

The active skill of the beast tamer before awakening - Prison Whip Ten Thousand Locks: Summons the wolf soul, causing x% area damage, and increasing the damage received by companions within the range by 60% for 5 seconds

After awakening, the active skill of the beast tamer - Soul of Beast Control: causes x% area damage, and increases the damage received by companions within the range by x%, lasting for

Level 30 Passive Skill: Add a companion slot - 6 companions in battle

Level 45 passive skill: additionally increase the base attack speed of all companions by x%

Level 60 Passive Skill: Additional x% critical hit chance for all companions

Level 80 passive skill: additionally increase x% damage coefficient of all companions

Level 100 passive skill (basically determined): for every x% life lost, companion damage increases by x%

PS: After awakening, the level 80 passive skills are also enhanced, which should increase the critical damage of companions

Positioning analysis: Beast Tamers fight together with companions to enhance the flow of companions. There are no restrictions. They are purely aimed at strengthening companions and focus on companion damage

During the time when the companion ignores dodge, the companion will deal additional damage. And because it cannot dodge the attacks of its companions, the tamer is basically not restrained by dodge, that is, the companion flow is not restrained, so I am more optimistic about the tamer. It can cause a large amount of damage in a relatively short period of time. And the companion damage will be higher as the character's blood volume decreases.

The active skill of the Bone Spirit Master before awakening - Prison Whip Ten Thousand Locks: Summons the wolf soul, causing x% area damage, and increasing the damage received by companions within the range by 60% for 5 seconds

After awakening, the Bone Spirit Master’s active skill - Ten Thousand Bones Dead Souls: Causes x% area damage, and increases the companion damage received by the target within the range by x%, lasting for Current percentage of life damage, lasting x seconds

Level 30 passive skill: Add a companion slot - 6 companions can enter the battle

Level 45 passive skill: additionally increases the base attack speed of all companions by x%

Level 60 Passive Skill: Enhances the battle effect of all companions by x%

Level 80 Passive Skill: Gain additional effects based on the race of the first companion in the companion queue

Level 100 passive skills (speculation): According to companions of different races, additional effects are obtained with different effects.

PS: After awakening, the level 80 passive skills are also enhanced. It is speculated that they have become different races and have more different effects.

Positioning analysis: Bone Spirit Master manipulates companions to fight. It is a combination of companions with more restrictions. It is more of a strategic matching profession.

For the first companion, you need to consider what race companion you want, what race companion you should put for the second companion, and you also need to consider the matching effects of different races, etc. However, because the active skills include the companion's basic attack and combo probability to cause the current maximum percentage of life, it is destined that the benefits of protracted battles are relatively high.

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