>>"Ragnarok RO: New Beginnings" Service Skills Collection>>>"Ragnarok RO: New Beginnings" Magician Skills Collection "Ragnarok RO: New Beginnings" Swordsman Skills Collection Swordsman Skill Blow: Causes physical damage to a single enemy. Furious Explosion: Causes fire attribute physical damage to all places within a certain radius of itself. After releasing this skill, the weapon will be transformed into"/> >>"Ragnarok RO: New Beginnings" Service Skills Collection>>>"Ragnarok RO: New Beginnings" Magician Skills Collection "Ragnarok RO: New Beginnings" Swordsman Skills Collection Swordsman Skill Blow: Causes physical damage to a single enemy. Furious Explosion: Causes fire attribute physical damage to all places within a certain radius of itself. After releasing this skill, the weapon will be transformed into">

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'Ragnarok RO: A New Voyage' Swordsman Skills Collection

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Ragnarok RO: New Voyage Skill Guide In "Ragnarok RO: New Voyage", exploring the fantasy world and challenging various dungeons and tasks are the core of the game. The swordsman profession is an important melee output force in the game, and its skill selection is particularly critical. PHP editor Apple has compiled all the skills of the swordsman in "Ragnarok RO: New Voyage" to provide you with a comprehensive skill guide. After reading this article, you will learn the detailed description, effect and cooldown time of each skill, so as to optimize your combat strategy and become invincible in your adventure.

> Ragnarok RO: New Voyage" Swordsman Skills Collection

Swordsman Skills

Crazy Strike: Causes physical damage to a single enemy. Ragnarok RO: A New Voyage Swordsman Skills Collection

Rage Explosion: Causes fire attribute physical damage to all places within a certain radius of itself. After releasing this skill, the weapon will be transformed into fire attribute and the damage of normal attacks will be increased.

Hegemony: Entering the status of hegemony, you will neither pause nor be knocked back when you are struck and become stiff, and both defense values ​​will be increased at the same time. The hegemonic state lasts for a certain period of time or is forcibly released after being hit for a certain number of times. Provocation: Provoke enemy units, reducing the defense of monsters within a certain range, increasing their attack power, and forcing the target to attack itself. This effect is invalid for players

Knight skills [Swordsman Knight Line] Defend the peace of the continent with the strongest armor. Knights have excellent defense capabilities and are always the pioneers of the team

Monsters attack each other: attack up to 8 within a certain range of themselves An enemy unit is pulled towards itself and collides with it, and causes physical damage of the weapon attribute of the physical attack to it. The target that is hit will be stunned for a short time and then be knocked back to a certain range in the original direction.

Continuous stabbing attack: Continuously attack the enemy in a short period of time, causing multiple segments of weapon attribute physical damage to a single enemy target. Damage dealt to larger targets is increased.

Spear Stab: Causes weapon attribute physical damage to enemy units within a rectangular range in front of itself, and knocks it back to a certain range.

Throwing Spear: Throwing a spear from a long distance, causing weapon attribute physical damage to a single enemy.

Knight Lord Skills [Swordsman Knight Line] Defend the peace of the continent with the strongest armor. Knights have excellent defense capabilities and will always be the pioneers of the team

Skillful attack: destroy enemy joints and inflict weapons on individual enemies Attribute physical damage, and has a certain chance of causing the enemy to randomly fall into a negative state that lasts for a certain period of time.

Spiral Stab: It can only be used when equipped with a spear. The rotating spear stabs the enemy continuously, causing weapon attribute physical damage to a single enemy target.

Damage Boost: Increases a certain amount of physical damage and a certain amount of critical damage, and has a certain chance of causing the target to bleed during a normal attack for a certain period of time. In the bleeding state, it will cause non-attribute physical damage of physical attacks to the target every second, reduce the target's physical attack and attack speed to a certain extent, and cannot naturally restore health and magic points.

Concentrated attack: After releasing the skill, the target will be marked. All team members will gain the super power effect and the damage caused to the marked target will be increased for a certain period of time. The overlord effect disappears when friendly team members leave the range of 30 meters from the caster.

Crusader Skills [Swordsman Crusader Line] They swore to Odin to always maintain fearlessness and dedication. Use yourself as a shield to implement the way of faith

Lay Healing: Restore the health of yourself or a friendly single target [not subject to the bonus of healing attributes and encounters]. When the target is an undead & demonic monster, it will Causes holy physical damage.

Shield Blow: Use a shield to hit the enemy hard, causing weapon attribute physical damage. When hit hard, there is a certain probability to stun the target for a certain period of time. If the target is a monster, a large amount of hatred will be generated. A shield must be equipped when using it.

Spiral Shield Bash: Throws a shield at a single enemy in the distance, causing weapon attribute physical damage, and then bounces to the next enemy target within a certain range of the target. The bounce damage is equal to the throwing damage. After hitting the target, it will continue to bounce up to a certain number of times. . A shield must be equipped when using it.

Temple Crusader Skills [Swordsman Crusader Line] They swore to Odin to always maintain fearlessness and dedication. Use yourself as a shield to implement the way of faith

Punishment: Hit the target hard, causing holy physical damage to the target and targets within a certain range around it. If the target is an undead & demonic monster, the damage will be increased.

Prestige: Transform the armor of yourself and several additional team members into holy attributes, while increasing riot protection and critical damage reduction. Lasts for a certain period of time.

Light Shield: Summons a light shield to protect yourself. For a certain period of time, the damage you receive will be reduced. At the same time, the attacker's movement speed will be reduced for a certain period of time. Damage blocked by automatic defense will also slow down the attacker. A shield must be equipped when using it.

Earth Slam: Smash the shield to the ground, causing weapon attribute physical damage to all enemies within a certain range of itself, and causing the target to fall into a state of armor damage for a certain period of time, during which the damage received increases. If there is only one target within the range, additional weapon physical damage will be caused to the target. If the target is a monster, a large amount of hatred will be added. A shield must be equipped when using it.

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