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In "Shoot at Zombies", a well-made and unique shooting Roguelike mobile game, facing endless zombies, players need to continuously improve their shooting skills and combat strategies in order to survive in the apocalypse. To this end, PHP editor Banana provides you with a guide to the jump electromagnetic genre, hoping to help novice players get started quickly and win in the desperate fight against zombies. Hurry up and follow the editor's footsteps to learn more about it!
Jump Electromagnetic Style
Helmet:
After the electromagnetic kills the monster, the cooldown of all skills is -12%
When the jump electron hits, there is a 30% chance of additional release
The jump electron selects an additional initial target
Clothes:
20% chance of triggering another electromagnetic puncture after hitting it
Electromagnetic puncture splash range +100% damage +21%
The jump electron ejection +5 times
Shoes and protection Arms:
20% chance of triggering again after electromagnetic puncture hits
30% chance of additional release when transition electron hits
Pants:
30% chance of additional release when transition electron hits
Gloves:
Release after electromagnetic hit A transition electron that bounces 8 times
The bounce electron bounces +5
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