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Question: How to complete the fascinating activity "It's not about fate, it's about love" in "The Story of Everything"? Simple explanation: With the continuous updating of "The Story of All Things", the activity content is becoming more and more colorful. The recently launched "It's not about fate, it's about love" event has attracted the attention of many players. Many players are eager to try this activity, but don’t know how to get started. Guidance: In order to help everyone experience this event better, PHP editor Xinyi has specially prepared a detailed guide. You can learn about the event details, participation methods and clearance skills through this article, which will help you easily complete the event and receive generous rewards.
1. First of all, the initial good and evil value at the beginning of the game is 50. If the player gets good divination, the good and evil value will increase, and if the player gets bad divination, the good and evil value will decrease.
2. If you get good divination, you can use the white soul more times than the black soul.
3. The number of times the black soul can be used after obtaining bad divination will be greater than the number of white souls.
4. Players can use gold soul cores to eliminate soul cores of specified colors.
5. After the player wins the championship (evil ending), the good and evil value will drop to 0.
6. When the player finds the missing lover (good ending), the good and evil value will be 100.
7. Currently, there are only three avatars in the game: Black Angel, White Angel, and Xio's appearance book avatar.
(1) The function of the Black Angel avatar: Start by asking the Grandmaster to cheer you up four times.
(2) The function of the white angel avatar: hit Yali three times by Maple Lake, treat Yali with a bandage, and unlock the avatar.
(3) The function of the avatar in the Xiou style book: Purchase the mysterious product in Phuket, and finally ensure that the good and evil values remain unchanged, and unlock the avatar.
8. Activity map: Alpine rock area, old city, seaport area, desert hills, desert oasis, desert market, clear sky grassland, slums, Maple Lakeside
(1) Desert Bazaar - Beast Taming Boy
Good at divination: The beast-taming boy becomes stronger and his good and evil values increase by 10.
Bad divination: If a beast-taming boy meets a girl, his good and evil value will be reduced by 10.
(2) Port Area——Lizard Child
Good divination: The child becomes a good child, and the good and evil value is increased by 10.
Bad divination: The child specializes in tearing others apart, and the good and evil value is reduced by 10.
Asian girl: You can buy beer, fish skewers, roses, and bandages.
(3) Desert Oasis
Lizardmen hire thugs: Bring game cards to compete with them, and if you win, you will be rewarded with gold coins.
monkey gambler
Good divination: Convince the monkey not to gamble all night long, increase the good and evil value by 5, and obtain the player's hat, 10 gold coins, and the gambler's certificate.
Bad Divination: Beat the monkey all night long, the good and evil values remain unchanged, and you will get the player's hat, 10 gold coins, and a gambler's certificate.
If you have fried skewers and beer on hand, you can sell them for 120 gold coins (you can only earn them once).
(4) Desert Hills - Black-hearted Businessman
Good divination: Report the businessman successfully, get 2 gold nuggets, and add 5 good and evil points.
Bad divination: If you don’t really report the merchant, you will get 30 gold coins, and the good and evil value will be reduced by 15.
Lizard Man: Give him beer and his good and evil values will increase by 5. Kick him and his good and evil values will decrease by 5.
Crab Knight: Go to the old city first to trigger the bad divination ending. You can spend gold coins here to take revenge.
(5)Old Town——Male snake demihuman
Good fortune-telling: Give a rose to a female snake demi-human, and if they pair up, their good and evil values will increase by 10.
Bad divination: If you are beaten, go find the crab knight in the desert hills and spend gold coins to hire the knight to take revenge. The good and evil value will be reduced by 20.
(6) Alpine rocky area - Lizard Girl
Good divination: go to a crowded place and wait, the good and evil values will remain unchanged.
Bad divination: Go to a place with few people and wait, the good and evil value will be reduced by 20.
Giant Scorpion: Click four times in a row to annoy the Giant Scorpion.
(7) ghetto
ghetto boy
Good divination: Give the little boy fried fish skewers, and the good and evil value will increase by 10.
Bad divination: After divination, go to the trail to find Puji, ask Puji to follow you, and give Puji to the little boy. The good and evil value will be reduced by 20.
elder:
If you choose to say hello, the good and evil value will be increased by 0.000001; if you choose to kick, you will be beaten; when the spirit value is low, you will get a bowl of mushroom soup.
(8) Clear Sky Grassland
Royal Capital Infantry
Good at divination: Add 15 to the good and evil value, and work with the soldiers to defend against wild beasts.
Bad Divination: The good and evil value is reduced by 10, encounters two waves of wild beasts, and is beaten by the soldiers.
(9) メープルレイクサイド
ヤリを3回攻撃し、包帯治療を使用してアバターのロックを解除すると、善悪の値が20増加します。
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