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How to quickly get the desired tank parts in "Creation Tank"? How to replace excess resources into gold coins? PHP editor Yuzi will reveal to you the secrets of the secondary market of "Creation Chariot" today. In this free trading market, engineers can trade with other players, exchange vehicle weapon parts, and even exchange some resources for gold coins. Now follow the editor's footsteps and explore how to play the secondary market of "Creation Chariot"!
There is a "market" icon below the main interface of the garage. Engineers can participate in in-game market transactions through this function. By earning or spending gold coins, engineers can trade various props, including resources, in the market.
In the mobile version of "Creation Tanks", there are many different currencies. "Taylor Coins" need to be used when manufacturing. In activities such as "Crow's Road", there will be tokens such as "Cross Wreath", but the most common ones are gold coins. In addition to upgrading parts and purchasing Taylor, gold coins can In addition to currency and upgrading the co-pilot level, you can also trade in the market.
The market is not a direct transaction between players, but a middleman robot that handles the transactions in the market. This robot will be responsible for acquiring players' items and then selling them to other players. In this process, the robot will adjust the specific purchase price and selling price through the supply and demand relationship between players.
As shown in the picture above, the market robot will purchase the player's medium-sized cockpit "Hunter" at a price of 22 gold coins, or sell the player a medium-sized cockpit "Hunter" at a price of 28 gold coins.
Similarly, careful players will find that next to the selling price and acquisition price, there is a column icon and a box icon with an arrow.
This column icon divided into 5 layers is used to display the number of corresponding sold/acquired applications. The 1-5 layers will be filled from bottom to top according to the corresponding number of applications from least to most. When the 1-2 layers are filled, the number of transaction applications for the product is low, and it will be displayed in green; when the 3-4 layers are filled, it means that the number of transaction applications for the product is now large, and it will be displayed in yellow; and so on. , when filling the 5th floor, the transaction application is very hot and is displayed in red.
As shown in the picture below, the number of sales applications for the legendary light cockpit "God" has now reached 18, which is a large number. The column icon is filled with 3 layers and displayed in yellow; but its acquisition applications are only 9. In comparison If the number is small, the filled 2 layers will be displayed in green.
The box icon with an arrow indicates whether spot transactions are now available (instead of waiting for the market robot to process the transaction). For example, a green down arrow on the box means that the item can be purchased immediately, and A red up arrow indicates that the item can be sold immediately.
The "god" in the picture above is now showing a red upward arrow, which means that it can sell an item immediately. At this time, when we click the "Sell" button, the transaction application interface shown in the figure below will be displayed. We can adjust the transaction price we want through the slide bar. At this time, the transaction price in bright yellow on the slide bar represents the price. Price trading requests will be processed immediately by the robot.
As mentioned above, the market robot will adjust the item price based on supply and demand. The price submitted by the player in the transaction application will affect whether the transaction can proceed. If the player's acquisition price is lower (indicated by dark brown on the slider bar) or the selling price is higher (indicated by gray on the slider bar), then It will not be processed immediately by the robot.
The market bot will acquire items from one player and then sell them to another player. Here, we refer to an acquisition/sale of a robot as a "process transaction request". The robot will process the transaction requests sequentially based on the price and submission time. When the transaction request can be processed, the robot will sell items to players based on the purchase price from high to high, and will also purchase items from players based on the sale price from low to high.
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