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A complete guide to the three BOSSs on the first level of "Advance the Dungeon"

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2024-07-16 11:27:391027browse

The mobile version of "Advance to the Dungeon" is coming! The highly regarded meat pigeon masterpiece "Advance to the Dungeon", a first-blood BOSS strategy guide, is now available on mobile phones. Facing the most difficult BOSS in the game, only by knowing yourself and your enemy can you win every battle! This guide will provide an in-depth analysis of the attack methods of the three bosses on the first floor to help you deal with them easily! From the barrage forms of red and white bullets to the strategies for dealing with special skills, you have this article in hand to clear the level without any worries! For more exciting content, please stay tuned for follow-up reports from php editor Banana.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

A complete guide to the three BOSSs on the first level of "Advance the Dungeon"

1. Gatling Gull

The first is the Gatling Gull. The amount of barrages is moderate. You only need a little movement to deal with it in this level. BOSS, it will be a little difficult to deal with some open BOSS room terrain, but the kind like the library is easier to deal with, find a gap to output, the BOSS output will be King Qin's circle around the pillar.

The first attack is barrage disorderly strafing. This kind of strafing is a kind of self-machine sniper related to self-machine. The avoidance method is also very easy. Just run back (the barrage will lag slightly);

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The second attack is a very regular fan-shaped barrage, launched from near and far, which can be easily avoided by rolling;

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The third attack is that the BOSS will jump into the air and then land. Use this missile launch skill. A crosshair will appear on the ground, it will take a long time, just move and avoid it. (In addition, the BOSS may jump towards the player, and there is also a long forward warning, just move to avoid it)

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The fourth method is to fire a large bullet, which will then explode and scatter, but the amount of bullets is clean Not dense, easy to hide by rolling.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

In addition, if you get too close to the BOSS, you will be attacked by melee. It is recommended not to get too close.

2. Bullet King

Bullet King is the simplest among the three. It has a large amount of barrages and is intensive, but it does not have any particularly weird attack methods. It basically focuses on dodging the barrages and outputting them, so it can be easily dealt with. .

The first type of attack is two types of fixed bombs, namely vertical type and round type. The vertical type can be moved through the gap, and the round type can be avoided by rolling, which is faster.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The second attack is that as the BOSS rotates, random bombs appear like a goddess scattering flowers and a final circle of fixed bombs. It is relatively dense. The way to deal with it is to move away and look for gaps;

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The third attack is similar to the previous one, but it is not a random bullet sent by the BOSS, but a big bullet thrown by the Gatling Gull. It fires multiple small bullets from the position of the big bullet, and the small bullets split into speed. Faster random bombs, it is recommended to stay away from the BOSS;

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The fourth attack is a self-propelled sniper, which is launched at the player and can be avoided by moving or rolling;

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The fifth attack is to throw an oil Bottle, this one is the best to deal with, because it is aimed at the character and will shatter if hit, so as long as you keep attacking the enemy, it will basically be shattered in place as soon as it comes out.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

3. Twins

Twins This twin BOSS (Brother Smiling and Brother Sunglasses) is a little more difficult to deal with. The reason is that the two barrages launched at the same time squeeze the space, and also because after one of the twins dies, the other one regains health. When it reaches half health, it then goes berserk (so you need to reduce the health to about 50% first, and then kill one).

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The twins basically use various forms of barrage attacks. Brother Smile’s fixed bullets are scattered in a very sparse circle (sit down and have a large forward swing), which is basically no threat, and then continue Whip-type automatic sniper; Sunglasses shoots a group of 3 diagonal automatic snipers, just go in one direction, as well as vertical scatter or automatic sniper barrage;

A complete guide to the three BOSSs on the first level of Advance the Dungeon

A complete guide to the three BOSSs on the first level of Advance the Dungeon

The pursuit barrage like in Fury is also launched with four vertical and one fixed projectiles.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

In addition, the BOSS will also summon minions. Although the barrage is not a big threat, it will make the scene more complicated. It is recommended to kill it first.

A complete guide to the three BOSSs on the first level of Advance the Dungeon

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