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Path of Exile S23: Witch's Guide to the Wasteland Creation Career. Coming to the new season of Path of Exile, newbie players who are at a loss what to do, are you looking for the best land reclamation career? Don't hesitate any longer! In Path of Exile S23, the witch pioneer profession is coming. The following guide will give you an in-depth understanding of the power of the Witch, helping you to easily embark on the journey in the new season. Our php editor Yuzi has sorted out all the key details for you, come and experience the wonderful world of Path of Exile immersively!
Answer: The profession is a witch, and in the later stage it is a summoner (necromancer), with "summoning spirits" as the main output skill, and the advancement is (necromancer, guardian or stalker).
1. Path of Exile S23 witch pioneer career recommendation
1. First of all, the upper and lower limits of this profession are very high. Later, you can pass the 85-difficulty BOSS by switching to the three dedication critical strike genre.
2. Its advantages have a very high upper limit. Based on this, you can buy funds like crazy in the early stage. Once you have enough money, you can upgrade faster than others. This is a very big advantage.
3. At the same time, this profession also has some shortcomings. Its bonds must be used skillfully to gain the strength to control the spirit body.
2. Must-learn equipment passwords for professions
SPEED((RWGB)-){2}
1. In the store, look for three suits. If you find two blue suits, one red suit, and one three-piece blue suit, buy them. Also, the pair of speed boots will be refreshed every time the level increases. Once, so when you come back, be sure to check it out.
2. In the game, three, four, or five connections are better than any one. Even for ordinary equipment, the more connections the better, then resistance, then agility, and finally strength. There is no need to consider it. Blood volume issue.
3. Introduction to witch outfits in the whole chapter
1. Chapter 1
Combination 1: Angry Wild Spirit + Phantom Assist + Additional Lightning Damage (core damage requires 3 blue connections).
Combination 2: Spell Totem + Summon Demon Warrior + Summon Wound (requires 2 blue and 1 red connections).
Combination 3: Flame Rush, Level 1 Clear, Flesh and Blood Sacrifice. The wide guard is too fragile and is not recommended to be carried. Buy one (Yanjun) in the store, put it on your body to practice leveling, and use it in the second chapter.
Combat method: When clearing a map, use angry wild spirits to attack. When encountering monsters, use magic totems to ask the magic servants to help. The necklace is for agility, the belt is for strength, and the ring is the priority for sapphire ring + ice resistance.
2. Chapter 2
Complete the mission to get "Summon Skitter".
Clear map: Summon Skitter + Flame Army + Summon Creature Damage (requires 3 blue colors, if not, use 2 companies of Flame Army first), later on in Chapter 3, 4 companies will be added (elements are concentrated, in the second Chapters can be purchased).
At this point, you enter the speed-up phase and just run all the way. The mobs will be burned to death directly. When encountering the BOSS, throw the spell totem to trigger the Demon Warrior. The character himself will throw the Angry Wild Spirit. There is a chance to trigger Profanity and Devotion to increase the burst of the Wild Spirit. Priority will be given to equipment with resistance.
3. Chapter 3
This is a skill that increases damage. Don't forget to throw it when fighting the BOSS.
After completing this task and obtaining soul assistance, you can summon an underworld silverback beast in the river in Chapter 2 to increase damage.
Thunder Halo can be purchased and used to upgrade.
Complete the library mission and obtain the "Heavy Shield Charge" skill, which allows you to quickly run missions on the map.
Combination 1: Angry Spirit + Summoned Creature Damage + Additional Lightning Damage + Phantom Assist. (4 blue holes)
Combination 2: Spell Totem + Demon Warrior + Summoning Injury
Combination 3: Summon Skitter + Flame Army + Summoned Creature Damage + Elemental Concentration (4 consecutive blue holes, if the magic power is not retained enough, remember to click on the reserve in the talent)
4. Chapter 4
After completing this task, you can obtain the two skills "Spellcasting Echo" and "High-Energy Continuous Shot".
Combination 1: Angry Spirit + Release + Summoned Creature Damage + Additional Lightning Damage (Phantom Support Removed)
Combination 2: Summon Skitter + Flame Army + Summon Creature Damage + Elemental Concentration
Combination 3: Summon the spirit body + high-level volley + mad bite + elemental army (casting echo) before the plot ends.
Damage comes from three aspects, one is the summoned beast damage in the talent, and the other is in combat. If your weapon has summoned beast damage, then you can give priority to the summoned beast damage, regardless of other attributes. In the plot, the damage of the summoned beast is the most important. The third is to increase your combo ability, reduce your elemental damage, increase your attack speed, etc.
5. Chapter 5
The original skill combination remains unchanged. The first operation is to throw the spell totem to trigger the Demon Warrior + manually move to throw the Angry Spirit. Before the BOSS, sublime it and use the Dark Ruler to supplement the damage and resistance. When entering Chapter 6 It is best to have 40-50 ice, fire, and electric resistance.
6, Chapter 6
At the beginning of this chapter, the main focus is on improving the character's health and resistance. The skill combination has been basically finalized. The 4th Company's Skitters, the 4th Company's Angry Spirits, and the 4th Company's Summoned Spirits are all enough for you to pass. The plot has entered another world. Next, it depends on your talents and equipment. Chapters 7, 8, 9, and 10 are all designed to improve your resistance and talents. The changes are not big. You have to remember that in In Chapter 10, you need to complete the second and third sublimation first.
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