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How about Taris World Ranger? Taris World Ranger is a damage-dealing profession with different styles of gameplay. Many friends still don’t know what the Taris World Ranger is like. Here is an introduction to the professional skills of the Taris World Ranger. Let’s take a look.
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1. Beast Control - Wasp Shooting/Viper Shooting
The Wasp can replace the Viper, and the functions and output rhythms of the two are different.
The former Wasp style focuses on stacking DOT, which can be stacked up to 3 layers. It takes time to prepare to stack DOT in the early stage in order to achieve complete output, and during the duration of DOT, there is an additional bonus for each damage done to the target.
Although the latter Viper style is also DOT, it does not have layers, but it does direct damage and will also increase the pet damage received by the target. During the duration of DOT, you can also get more connection points to summon pets more frequently. .
You need to make genre choices based on actual combat data and combat mechanisms. But if you encounter a scene with frequent fire changes, it is more suitable to use the viper style.
2. Hunting--Magic shooting/sniper shooting
Magic shooting can replace sniper shooting. The output logic of the two is not much different, but the feel is different.
The former magic shot is characterized by instant flexibility. It can refresh the cooldown time of the ultimate move and has a chance to obtain smooth shooting recharge, which improves the continuous combat capability and flexibility. But the explosive ability is not as good as the sniper shooting genre.
The latter sniper shooting increases the burst ability, and the damage of smooth shooting will be increased after using sniper shooting. It also adds anti-decapitation capabilities, with additional damage bonus when the target's health exceeds 70%. But the price is that it takes more time to read and stand.
Players choose based on actual combat scenarios. Magic shooting is recommended for mobile warfare, and sniper shooting is recommended for those who need to deal with the burst mechanism.
2. Output/Healing Logic
The output logic of the two series of talents is slightly different. One is based on maintaining DOT and using the linkage value to summon pets, and the other is based on quickly increasing the stability value and increasing damage. The two series of talents are not only different in function, but also slightly different in output rhythm and feel.
The logic of the two schools of beast mastering talent is roughly the same, but the output rhythm is slightly different. The Wasp school needs to be stacked with DOTs before it can enter its peak output period, and the logic is centered around maintaining 3 layers of DOTs as much as possible. The output logic of the Viper style is to summon as many pets as possible during the duration of DOT to obtain higher output.
The output logic of hunting talent is based on obtaining stable value. The output logic and rhythm of the two genres are not much different, but the feel is different.
The core of Magic Shot is to continuously use Magic Shot to refresh the ultimate move to increase the coverage of the ultimate move. The sniper genre has a higher explosive rate because it requires reading, but it requires higher proficiency in the player's mechanics. However, both need to maintain a high stability value in order to obtain a higher damage bonus.
3. Attribute Selection
The attributes required for beast control and hunting are different, so the required attributes need to be determined based on the current genre.
Beast Control Talent Attribute Priority: Combo>All-Around=Cooling Hunting Talent Attribute Priority:Crit>All-Around=Cooling
4. Secret Techniques
Recommended Dual System Secret Techniques: Detachment (Displacement) - Refreshing Dozen Interrupt/Accelerate
In some BOSS battles, you don’t need to interrupt to accelerate. Occasionally, you need to use the deceleration response mechanism of tripping and shooting to reduce team pressure.
5. Gems and empowerment
Gems can also be matched according to the character’s specialization attributes.
Beast Control Talent Attribute Priority: Combo > Almighty = Cooldown
Hunting Talent Attribute Priority: Critical Strike > Almighty = Cooldown
Empowerment: The priority is the same as gems (PVP scenes and a few talents need to resonate Attributes)
Beast Control Talent Attribute Priority: Agility > Combo > Almighty = Cooling
Hunting Talent Attribute Priority: Agility > Critical Strike > Almighty = Cooling
6. Inscription Stone (Diamond Tree energy points are all full)
Recommended dual-system talent emblems:
1. High-energy potion
Concentration +10
According to your specialization, you will get a damage increase every 30 seconds in combat by 0.3%, and the treatment effect will be increased by 0.3 %, damage avoidance increased by 0.3% for 15 seconds.
2. Peak Explosion
Strength +10
Every time it causes direct damage to the target, it will superimpose 1 layer of energy on the target, and detonate at 2% layer, causing 28% of your attack damage.
3. Duration
Strength +10
Every time you cause damage, there is a 20% chance to cause continuous damage of 1.4% of your attack to the target every second. Lasts for 5 seconds and can be stacked up to 5 times.
4. Libo
Strength +10
Every time you cast a direct damage skill, there is a 6.5% chance of causing 18.5% of your attack damage to the target.
5. Out of control
Strength +10
Every time you cause direct damage to the target, there is a 13% chance of causing 4.5% of your attack damage to the target and the surrounding small area.
6. Twins intertwined
Focus +10
Attack increased by 0.3%. After 15 seconds, it switches to defense increased by 0.3%, continuing this cycle.
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