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"Honkai Impact: Star Rail" Starlight Shimmer Level 2 Painful Chain Clearance Guide

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PHPzOriginal
2024-07-15 11:32:44518browse

In the starlight flickering event of "Honkai Impact: Star Rail", the automatic hang-up play method and trial team of the second level "Pain Chain" attracted much attention. PHP editor Strawberry has compiled relevant strategies, hoping to help players pass the level easily. This article will introduce in detail the automatic hang-up method and the combination of the trial team, providing you with an efficient and easy way to clear the level.

Honkai Impact: Star Rail Starlight Shimmer Level 2 Painful Chain Clearance Guide

Collapse Star Dome Railway Starlight Flashing Second Level Painful Chain

1. Second Level Strategy

Level Mechanism

Enemies in each wave share health points, and the enemy target will fall into a trap other than its own When the negative status is applied or when taking action, it will fall into 1 layer of [No Way], up to 30 layers, lasting for 2 rounds. Each layer of [Unlimited] increases the target's damage from finishing moves by 10%.

Recommended 0 gold + trial lineup

Recommended auto-hangup lineup: Gallagher + Pella + Silver Wolf + Huang Quan

Esita recommends equipping the light cone [Dance! Dance! Dance!], and it is recommended to use Gala in the survival position Characters with negative abilities such as He/Cosmic Fire Lord. Or Fu Xuan/Rakshasa and other characters with group attack and toughness abilities.

Suggested weaknesses: Thunder, Fire, Quantum, Imaginary Number

Operation: Ruan Mei can try to automate, use Sister Aisi’s suggestion to manually control Sister Aisi’s main target, and try to let Esda defeat it. Manually control the timing of Gallagher's ultimate move.

Honkai Impact: Star Rail Starlight Shimmer Level 2 Painful Chain Clearance Guide

II. Activity introduction

Activity time: 2024/07/05 12:00 - 2024/07/29 03:59

Activity description:

After the activity starts, new challenges will be opened every day levels, 8 levels in total.

Each challenge level has two difficulties: "Dwarf Star" and "Super Giant". After completing the "Dwarf Star" challenge, you will unlock the "Super Giant" difficulty.

Each challenge level has a fixed level mechanism to provide buff effects for the characters.

In "Superstar" difficulty, if you defeat all 6 waves of enemies before the end of the round, you will receive the evaluation of "Perfect Defeat".

During the event, after reaching the designated challenge goal in the level, you can receive rewards in the "Limited Time Rewards".

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