Home > Article > Mobile Game Tutorial > "Fire at Zombies" armored vehicle physics genre matching guide
Are you ready to face the apocalyptic crisis of zombies? "Shoot at Zombies" is a mobile game that combines shooting and Roguelike elements to challenge your shooting skills and strategy-making abilities. The armored vehicle physics genre is one of the unique combat genres in the game, known for its solid defense and powerful physical damage. How to match this genre? This guide will introduce in detail the matching skills of the armored vehicle physics genre to help you be invincible in the zombie apocalypse. Come and follow PHP editor Xigua to find out!
Armored Car Physics Style
Helm:
Every time the defense line loses 4% of its HP, 1 armored car will be released
The cooldown of the armored car is -2 for every monster it kills % upper limit 25%
Crit rate increases by 10% for each missile released, cleared in the next round
Clothes and shoes:
Armored vehicles and bombings are released every time the defense line loses health
Bombing damage +42% Range +28%
Arm guards, pants, gloves:
Armored vehicle damage +42%, knockback effect +28%
Bombing damage +42%, range +28%
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