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What is updated in Honor of Kings s36?

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2024-07-12 06:59:58649browse

The Honor of Kings S36 season is about to open, bringing a new chapter of fierce canyon battles! This exciting update uses non-stop maintenance to ensure players can seamlessly connect to the new season. After the version update, the canyon will have a completely new look, and heroes and equipment will undergo major adjustments. PHP editor Xinyi is ready to bring you a detailed summary of the S36 season updates. Come with the editor to explore the excitement of the new season in depth, and get ready to welcome the arrival of the Honor of Kings S36 season!

What is updated in Honor of Kings s36?

What is updated in Honor of Kings s36?

Early Server Update

The early server will be updated and maintained from 14:00-17:00 on June 20, 2024 (interoperability will be closed at 7:00). After the update, log in and receive diamonds*60+inscription fragments*60 via email.

(Official servers will not be affected in any way)

Updates without downtime

1) Since the version of the early server takes precedence over the official server, the interoperability between the early server and the official server will be closed at 7:00 on June 20. At that time, you will not be able to match with other official server summoners, involve team operations, etc. The interoperable series of functions will be temporarily closed and will be reopened after interoperability is enabled;

Warm reminder: Character transfer involves the detection of team relationships. During the period when communication is closed, characters with team relationships cannot be transferred temporarily. We apologize for the inconvenience this has caused you.

2) From 7:00 to 12:00 on June 20, some social systems in the Early Access Server will be maintained and upgraded. During the maintenance and upgrade period, teams, squads, e-sports teams and other systems will be temporarily closed for experience;

3) Ranking and all season-related modes (King Simulation Battle/Peak Tournament/National Competition) will be closed at 14:30 on June 20. At that time, you will not be able to play ranking-related games, but you can still play matching games. ;

4) Season-related rankings will be settled at 15:00 on June 20;

5) After the update is completed, if the summoner exits, he will not be able to enter other regional servers. You need to download the latest official server version from the official website or major app stores.

The version update is expected to be completed at 17:00 on June 20 (it may be earlier or later depending on the actual update situation). After the update is completed, log in again. After updating to the latest version, you can enter the new season and start the qualifying mode. ;

Official server update time

It will start on June 27th.

1. First, after the ranking sprint event ends on June 26, the new s36 season will start at 0:00 on June 27.

What is updated in Honor of Kings s36?

2. It is planned to shut down the official server and the early server for updates from 0:00 on June 27, 2024 to 7:30 on June 27, 2024.

3. Since this is a downtime update, you will not be able to log in to the game during the downtime. The official will provide 60 diamonds + 60 inscription fragments + 3 diamond treasure coupons as the benefits of this update.

4. According to the game year event prompt of What is updated in Honor of Kings s36?Goya

on the trial server, it is very likely that the skin will be given to Goya.

5. In the new season, a new mechanism will be launched for 10v10 ranking. What is updated in Honor of Kings s36?

6. Ranks have been changed from stars to performance points. Players can get points if they perform well in the game. What is updated in Honor of Kings s36?

Hero adjustments What is updated in Honor of Kings s36?

1.Cao Cao

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3467 (+286.2*hero level) → 3502 (+286.2*hero level)

Physical attack: 184 (+12.1*hero level) → 180 (+12.3*hero level)

Physical defense: 140 (+18*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.5*hero level)

Skill effect adjustment:

Passive: Effect adjustment: Remove the 25% restriction on the damage caused by the end of the sword energy.

Passive: Strong Pu drop rules: The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 2 seconds → The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 4 seconds

Skill 1: Wait for cooldown after release: 5 seconds → 3.5 seconds

1st skill: every time it is released, the cooldown will be returned: 30% → 35%

2.Dharma

Basic attribute adjustment:

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3400 (+280.5*hero level)→3456 (+279.5*hero level)

Physical attack: 171 (+12*hero level) → 174 (+12.2*hero level)

Physical defense: 95 (+22.9*hero level)→150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7*hero level)

Skill effect adjustment:

Second skill: Basic damage: 60(+12/Lv)→65(+13/LV)

3. Pangu

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3386 (+275.6*hero level)→3437 (+273.3*hero level)

Physical attack: 171 (+11.5*hero level) → 173 (+11.8*hero level)

Physical defense: 84 (+22.2*hero level)→150 (+18.3*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.5*hero level)

Skill effect adjustment:

First skill: Increase attack speed: 10% (+10%/LV) → 25% (+5%/LV)

4.Old Master

Basic attribute adjustment:

Movement speed:390→385

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3370 (+250.4*hero level) 3432 (+253.9*hero level)

Physical attack: 174 (+11.7*hero level) → 176 (+12*hero level)

Physical defense: 100 (+22.1*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)

Skill effect adjustment:

Third skill: Basic damage: 400 (+100/L) (+1.2Ad) 400 (+200/LV) (+1.2Ad)

5, Dianwei

Basic attribute adjustment:

Movement speed:390-385

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3434 (+291, 6*hero level)→3475 (+289*hero level)

Physical attack: 168 (+12.7*hero level) 171 (+12.8*hero level)

Physical defense: 89 (+22.4*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)

Skill effect adjustment:

Skill 1: New effect: Strengthen basic attack to gain full passive attack distance, and rush towards the target when released.

Third skill: true damage ratio: 3% → 2.5%

6. Hua Mulan

Removed sub-class: Assassin Basic attributes adjusted:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3231 (+183*hero level) 3321 (+193*hero level)

Physical attack: 155 (+11.6*hero level)→ 161(+11.9*hero level)

Physical defense: 86 (+18.8*hero level)→ 150(+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

What is updated in Honor of Kings s36?

7. Liu Bei

Basic attribute adjustment:

Basic attack range: 570→600

Attack speed: 0% (+2%*hero level) 5% (+1%*hero level)

Base life: 3225 (+262.5*hero level)→ 3402 (+259.1*hero level)

Physical attack: 163 (+14,3*hero level)→166 (+14.1*hero level)

Physical defense: 113 (+19.2*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)-75 (+7.5*hero level)

Skill effect adjustment:

Second skill: Cooling time: 10 (-0.6/Lv) 9 (-0.4/Lv)

8, Yang Jian

Basic attribute adjustment

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3339 (+306*hero level)→3407 (+301.2*hero level)

Physical attack: 166 (+11.4*hero level) → 170 (+11.7*hero level)

Physical defense: 98 (+23.6*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Skill 1: Cooling time: 6→6 (-0.2/LV)

Third skill: Life recovery: 130 (+65/LV) (+0.33Ad) → 160 (+80/LV) (+0.5 extra Ad) (+5% extra life)

9, Li Xin
Basic attribute adjustment:
Movement speed:370→375
Attack speed: 0% (+1%*hero level) → 5% (+1%*hero level)

Base life: 3470 (+274.5*hero level)→3512 (+274.4*hero level)

Physical attack: 176 (+13.3*hero level) → 180 (+13.6*hero level)

Physical defense: 106 (+21.4*hero level)→150 (+18.5*hero level)

Spell defense: 50(+8.5*hero level)→75(+7*hero level)
10, Ma Chao

Removed sub-class: Assassin Basic attributes adjusted:

Movement speed:370→375

Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)

Base life: 3307 (+288.8*hero level)→3482 (+286.6*hero level)

Physical attack: 168 (+12.7*hero level)→172 (+12.8*hero level)

Physical defense: 96 (+21.2*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

11, Charlotte

Basic attribute adjustment:

Movement speed:390→385

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3267 (+254.7*hero level)→3413 (+257.6*hero level)

Physical attack: 150 (+12.1*hero level)→166 (+12.3*hero level)

Physical defense: 101 (+22.3*hero level)>150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Reduce attack speed: 10%~31%→10%~20%

Passive: Seven-Star Ray Sword: New effect: Stacks are dropped layer by layer.

Skill 1: Cooling time: 8(-0.2/Lv)→8(-0.3/Lv)

Second skill: Cooling time: 6→6 (-0.2/LV)

What is updated in Honor of Kings s36?

12. Zhong Wuyan

Basic attribute adjustment:

Base life: 3417 (+275.6*hero level) 3582 (+277.3*hero level)

Physical attack: 175 (+12.8*hero level) → 178 (+13*hero level)

Physical defense: 1100 (+22.1*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Third skill: Increase movement speed: 10% → 10% (+5%/Lv)

13, Lu Bu

Basic attribute adjustment:

Base life: 3564 (+270*hero level)→3587 (+270.6*hero level)

Physical attack: 181 (+12.4*hero level)→ 182(+12.6*hero level)

Physical defense: 99 (+20.8*hero level) → 150 (+18.8*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Passive: Slash recovery: (+0.5 extra Ad) (+4% lost HP) → 100~200 (+4% extra HP)

Passive: Normal attack recovery: (+0.25 additional Ad) (+1% lost HP)→ 50~100 (+2% extra life)

Second skill: Cooling time: 8→8.5 (-0.2/Lv)

Second skill: New effect: Causes 100 (+20/Lv) (+0.4 extra Ad) physical damage

Second skill: Shield per layer: 175 (+45/Lv) (+1.5 extra Ad) → 300 (+60/Lv) (+10% extra life)

Third skill: Improved double resistance: 150 (+50/LV) → 150(+75/LV)

Third skill: Life recovery: (+0.5 extra Ad) (+4% lost life) → 100 (+50/Lv) (+4% extra life)

14, Xiahou Dun

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3428 (+308.6*hero level)→3590 (+305.4*hero level)

Physical attack: 182 (+9.5*hero level) 183 (+10.1*hero level)

Physical defense: 89 (+18.7*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8.6*hero level)

Skill effect adjustment:

Skill 1: Cooling time: 7→8 (-0.4/Lv)

Skill 1: Skill damage: 240(+50/L)(+1.0Ad)→ 400(+80/Lv)(+1.3 extra Ad)

15, Xiang Yu

Basic attribute adjustment:

Movement speed:370→375

Attack speed: 0% (+0%*hero level) 0% (+1%*hero level)

Base life: 3247 (+231.7*hero level)→3546 (+241*hero level)

Physical attack: 200 (+9.5*hero level) → 195 (+10.1*hero level)

Physical defense: 103 (+22.3*hero level) 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+8.6*hero level) Skill effect adjustment:

Remove specialization equipment

Passive: Effect adjustment: Xiang Yu's basic attack will cause additional physical damage to enemy units, and each target will be triggered once every 5 seconds. After using the first skill, an enhanced vertical slash with a critical hit will be stored. After using the second skill, an enhanced mold slash with recovery will be stored. A maximum of two times in total will be stored. When gaining enhanced basic attack, you will also gain an acceleration of 30% (+6%/v) decay for 2 seconds.

Second skill: Cooling time: 7→8 (-0.3/Lv)

Third skill: New effect: 20% of the damage caused is converted into life recovery

16, Yalian

New sub-class: tank basic attributes adjusted:

Base life: 3345 (+242.5*hero level) 3512 (+247.2*hero level)

Physical attack: 175 (+12.8*hero level)→ 177(+12.9*hero level)

Physical defense: 96 (+20.1*hero level)→ 150(+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Normal attack interval: 0.6→0.7

17, Guan Yu

New sub-class: tank basic attributes adjusted:

Attack speed: 0% (+0.5%*hero level) → 0% (+1%*hero level)

Base life: 3451 (+280.9*hero level)→3547 (+279.9*hero level)

Physical attack: 170 (+12.4*hero level)→ 176(+12.6*hero level)

Physical defense: 1101 (+20.4*hero level)→ 150(+18.7*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

18, Arthur

Basic attribute adjustment:

Movement speed:390→385

Base life: 3622 (+316.3*hero level)→3628 (+316.9*hero level)

Physical attack: 164 (+13*hero level) → 175 (+13.2*hero level)

Physical defense: 98 (+21.6*hero level)→ 150(+19.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Skill 1: Skill damage: 180(+25/Lv)(+1.0Ad)→325(+65/Lv)(+1.0 extra Ad)

Skill 1: Cooling time: 10(-1/Lv)→8(-0.6/Lv)

19, Nezha

New sub-class: tank

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3018 (+226*hero level) 3406 (+235.2*hero level)

Physical attack: 159 (+11.5*hero level)→ 175(+11.8*hero level)

Physical defense: 99 (+22.1*hero level) → 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Passive: Non-hero unit shield stacking: 14~28 (+0.4% extra life) → 20~40 (+0.5% extra life)

Third skill: Effect adjustment: Level 1 ultimate skill can obtain the full level casting range.

20、铠

Basic attribute adjustment:

Movement speed:390→385

Base life: 3387 (+283.6*hero level)→3476 (+283.6*hero level)

Physical attack: 176 (+10.9*hero level)→178 (+11.3*hero level)

Physical defense: 107 (+20.1*hero level)→150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→ 75(+7.4*hero level)

Skill effect adjustment:

First skill: Blade damage: 280 (+56/L) (+0.55 additional Ad) → 275 (+55/Lv) (+0.65 additional Ad)

Second skill: Slashing damage: 130 (+26/Lv) (+0.3 extra Ad) → 140 (+28/Lv) (+0.4 extra Ad)

Second skill: Enhanced basic attack extra damage: 130 (+26/Lv) (+0.2 extra Ad) → 110 (+22/Lv) (+0.25 extra Ad)

What is updated in Honor of Kings s36?

21, Da Siming

Removed sub-class: Assassin

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1.5%*hero level)

Base life: 3359 (+233.9*hero level)→3401 (+235.3*hero level)

Physical attack: 176 (+12.1*hero level)→ 177(+12.2*hero level)

Physical defense: 88 (+20.1*hero level)→150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Basic attack damage: 0.45Ad→0.5Ad

Three skills: Skill damage: 400 (+200/Lv) (+1.3 extra Ad) → 380 (+190/Lv) (+1.5 extra Ad)

22, Zhao Huaizhen

Basic attribute adjustment:

Attack speed: 0% (+0%*hero level) → 5% (+1%*hero level)

Base life: 3457 (+264.8*hero level) 3552 (+266.2*hero level)

Physical attack: 180 (+12.2*hero level) → 180 (+12.4*hero level)

Physical defense: 97 (+20.4*hero level)→>150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Quan Jin life recovery: 10~80 (+0.1Ad) → 50~100 (+1.25% extra life)

Passive: Elbow Jin life recovery: 20~160 (+0.2Ad)>100~200 (+2.5% extra life)

Second skill: Shield: 200 (+50/LV) (+0.3Ad) ~ 680 (+120/LV) (+0.9Ad) Shield → 280 (+56/LV) (+7% extra life) ~ 840 (+168/LV)(+21% extra life) shield

23, Ji Xiaoman

Basic attribute adjustment:

Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)

Base life: 3216 (+240.1*hero level)→3409 (+244.2*hero level)

Physical attack: 168 (+11.7*hero level) 172 (+12*hero level)

Physical defense: 100 (+21*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment :

Second skill: Life recovery: 50(+50/Lv)(+0.6Ad)→200(+40/Lv)(+5% extra life)

24, Zhu Bajie

Basic attribute adjustment:

Movement speed:380→375

Base life: 3290 (+369.1*hero level) 3602 (+351.1*hero level)

Physical attack: 191 (+8.8*hero level) → 191 (+9.5*hero level)

Physical defense: 89 (+16.7*hero level) → 150 (+19.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

25, Mengtian

The main profession has been changed to: Tank basic attributes have been adjusted:

Movement speed:370→375

Base life: 3250 (+361*hero level)→3544 (+346*hero level)

Physical attack: 168 (+9*hero level) → 180 (+9.7*hero level)

Physical defense: 115 (+25.4*hero level) → 150 (+20*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment

Passive: Optimize the charging response speed

Skill three: Effect adjustment: Meng Tian’s soldiers cannot be selected

26, Lian Po

Basic attribute adjustment:

Movement speed:370→375

Base life: 3323 (+306.4*hero level)→3602 (+308.4*hero level)

Physical attack: 198 (+7.5*hero level) → 198 (+8.3*hero level)

Physical defense: 94 (+25.6*hero level) 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

27, Bai Qi

Basic attribute adjustment:

Movement speed:370→375

Base life: 3237 (+286.2*hero level)→3570 (+291.2*hero level)

Physical attack: 179 (+7.9*hero level) → 181 (+8.7*hero level)

Physical defense: 102 (+23.6*hero level) → 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+8.6*hero level)

Skill effect adjustment:

Skill 1: Remove effect: The frequency and probability of counterattacking when wild monsters attack is higher

Skill 1: Basic damage: 100(+80/L)(+0.33Ad)→150(+50/Lv)(+0.4Ad)

Second skill: Cooling time: 14(-1/Lv)→ 12(-0.6/LV)

Second skill: Skill damage: 200 (+30/Lv) (+1.0Ad) 325 (+65/Lv) (+1.2 extra Ad)

28, Cheng Yaojin

Removed sub-class:Warrior

Basic attribute adjustment:

Movement speed:380→375

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3446 (+393.1*hero level)→3640 (+379.6*hero level)

Physical attack: 185 (+9.5*hero level) → 186 (+10.2*hero level)

Physical defense: 107 (+23.1*hero level) 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Skill 1: Skill damage: 120 (+35/Lv) (+0.5Ad) 150 (+30/Lv) (+0.5Ad)

29, crazy iron

New sub-class: Tank

Basic attribute adjustment

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3263 (+267.2*hero level) 3508 (+270.2*hero level)

Physical attack: 166 (+12.8*hero level) 175 (+13*hero level)

Physical defense: 95 (+21.4*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Passive: Life recovery: 70~140→60~120 (+1.5% extra life)

Third skill: Shield: 1000 (+500/Lv) → 900 (+450/Lv) (+18% extra life)

30, Sun Ce

Basic attribute adjustment:

Base life: 3320 (+326.1*hero level) 3504 (+317.2*hero level)

Physical attack: 151 (+10*hero level) → 166 (+10.6*hero level)

Physical defense: 97 (+21.4*hero level) → 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Equipment adjustment

1. Synthesis path and price optimization

1. Big stick

Synthetic path: Spell Book → Spell Book + Spell Book

2. Elemental Staff

Synthetic path: None → Spell Book

3. The Book of Blood

Cooldown reduction: 10%→5%

Purchase price: 1240→990

4. Book of God-Eating

Synthetic path: Book of Blood + Spell Book + Red Agate → Book of Blood + Elemental Staff + Red Agate

5. Echoing Staff

Synthetic path: Magic Stone + Elemental Staff → Magic Stone + Big Stick

6. Wrath of the Erudite

Synthetic path: bludgeon+spell tome+spell tome→ bludgeon+club

Purchase price: 2300 → 2230

7. The Book of Sages

Purchase price: 2990 → 2810

8. Iron sword

Physical attack: 20→25

Purchase price: 250→300

9. Storm Sword

Physical attack: 80→75

Purchase price: 910→850

Synthetic path: Iron Sword→Iron Sword+Iron Sword

10, Pojun

Physical attack: 180→170

Purchase price: 2950→2680

11. Breaking Dawn

Passive - Armor Break: Increase physical penetration by 20% (double the effect of long-range heroes) → Increase physical penetration by 15% (double the effect of long-range heroes)

Purchase price: 3400→2790

What is updated in Honor of Kings s36?

2. Other equipment adjustments

1. 코노에 시리즈/지잉 시리즈

새로운 효과: 병사 라인이 사망할 때, 누구도 경제를 획득하지 못한 경우, 병사 라인의 기본 금화의 50%가 땅에 떨어지며, 떨어진 금화는 활성화된 영웅만 주울 수 있습니다. 보조 장비 단일 팀 레벨 보조 장비의 2/3레벨은 최대 450/600금화를 획득할 수 있습니다.

2. 지잉·싱자오/코노에·싱자오

활성 - 그림자 보기: 새로운 효과: 투명 영웅을 잠시 노출시킬 수 있습니다.

3. 성난 용의 검과 방패

지속 효과 - 신성한 힘: 새로운 효과: 신성한 힘 효과가 방어 타워에 적용됩니다.

4. 맑은 하늘

액티브 - 해제 : 제거 효과 : 제어 중 사용 가능

What is updated in Honor of Kings s36?

순위 상속

1. 영광의 왕 별 75~99개

계승 순위 : 슈프림 스타 야오 2세

2. 영광의 왕 50~74성

계승 순위 : 슈프림 스타 야오 3세

3. 비교할 수 없는 왕 35~49개

계승순위 : 슈프림스타4

4. 비교할 수 없는 왕 25~34성

계승순위 : 슈프림스타5

5, 최강왕 10~24성

상속순위 : 이터널 다이아몬드 1

6. 최강의 왕 0~9성

상속 순위: 영원한 다이아몬드 II

7. 슈프림스타 야오이

상속 순위 : 영원한 다이아몬드 3

8. 슈프림스타 야오 2세

상속 순위 : 영원한 다이아몬드 3

9. 슈프림스타쓰리

상속 순위 : 영원한 다이아몬드 4

10, 슈프림스타4

상속 순위 : 영원한 다이아몬드 4

What is updated in Honor of Kings s36?

11. 슈프림스타파이브

상속 순위 : Eternal Diamond Five

12. 영원한 다이아몬드 1

상속 순위 : Eternal Diamond Five

13. 이터널 다이아몬드 2

계승순위 : 노블 플래티넘 1

14. 이터널 다이아몬드 쓰리

계승순위 : 노블 플래티넘 1

15, 이터널 다이아몬드 포

계승순위 : 노블 플래티넘 2

16, 이터널 다이아몬드 파이브

계승순위 : 노블 플래티넘 2

17, 고귀한 플래티넘 원

계승순위 : 노블 플래티넘 III

18, 노블 플래티넘 2

계승순위 : 노블 플래티넘 IV

19, 노블 플래티넘 쓰리

계승순위 : 노블 플래티넘 IV

20, 노블 플래티넘 포

상속 순위 : 글로리 골드

What is updated in Honor of Kings s36?

21, 글로리 골든 원

상속 순위 : 글로리 골드

22, 글로리 골드 2

계승순위 : 글로리 골드 2

23, 글로리 골든쓰리

상속 순위 : 글로리 골든 포

24, 글로리 골든포

상속 순위 : 글로리 골든 포

26, 전설의 왕

상속 순위 : 슈프림 스타 야오이

27. 참고: 골드 이하 등급은 게임의 최종 발표 결과에 따라 변경되지 않습니다.


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