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A fantasy adventure with superimposed props, "Neon Abyss: Infinite" is an exotic action game highly recommended by PHP editor Yuzi. It combines unique elements of dungeon crawling, role-playing, and item stacking. Players will play as a member of a mysterious organization, fighting in the neon-filled underground world, collecting all kinds of strange props, defeating demons and gods, and exploring the deepest treasures in the dungeon. With the blessing of the superimposed effects of props, every adventure will bring an unexpected fantasy experience. Get ready to start your journey in "Neon Abyss: Infinite", step into the fantasy world of superimposed props, and unlock endless adventure fun!
Neon Abyss: Infinite [Strategy] Anonymous Agent is as follows:
As we all know, as a newly launched character, the acquisition mechanism of Anonymous Agent is very friendly
You only need to clear Simple Level 6, and then go to the office to complete the plot
With the redesign of the simple fitting level, it is even easier to obtain than the talent tree character
So does such a character have the strength? How should we cultivate it? I believe this post will give you the answer
First of all, let’s take a look at the agent’s active skills
[Abnormal Permissions]
Using skills will refresh the random props dropped, and the number of skill usages will be replenished every time you enter a new level.
This skill can refresh souvenirs. The refresh can be affected by the association of souvenirs. There is a probability that set-related souvenirs will appear. At the same time, the number of times can be replenished every time you pass a layer of abyss
Next, let’s take a look at the passive skills
[Data anomaly]
When defeating the B0SS, there is a chance that an additional prop will drop.
This skill allows anonymous agents to obtain souvenirs faster
The following is the detailed data of anonymous agent upgrades
After looking at the skills and upgrades, let’s look at the potentials
Three of the potentials are Increase bullet damage
Two potentials are to increase health
One potential is to increase attack power
Judging from the three potentials to increase bullet damage, the official highly recommends this set of souvenirs
But this kind of Pure bullet damage, actual strength is not very good, so we just pass it
Because of this character’s refresh skills and the passive ability to drop an extra souvenir, he can become a well-deserved new baseball god
Because baseball can be said It has the greatest bond-improving effect among all the sets. The more pieces there are, the stronger the baseball. Although other sets are the same, baseball itself has more bonds than other sets. Others only have 4 bonds. Baseball has more than 20 bonds, which is far ahead!
Then since we are going to play baseball, natural bullet damage is useless, so the bullet damage in the potential is passed directly, that is, it is not improved, priority is given to attack power, if the materials are abundant, the health will be increased, if not rich, It won’t be promoted
Then there may be newbies asking questions. I have learned the post, but what should I do if I don’t have baseball?
OK, now is the golden period
You can give away 66 moon stones during the New Year event
最初に月の石を描くことをお勧めします
テープ、青汁、狩猟免許証
テープが出たらリングボールを描き、紫のお土産は変わらず、描き続けてください
神々はコーティングされた金の記念品の中で、テープが6層でメッキされるまで他のものは考慮されません。 そこで、この号の神々の記念品は、たまたま紫色の記念品の中で、白に更新されました。ジュースとライセンスのため、帽子は紫のお土産選択ボックスで優先されます
次に、青のお土産選択ボックス、ピーチハートの卵を引くのは簡単です
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