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In the popular Clash of Clans, the combo style has become a popular choice due to its excellent offensive capabilities. It skillfully combines strategy, role-playing and Warcraft emotions to bring players an unforgettable adventure. PHP editor Youzi will give you an in-depth analysis of the gameplay strategy of the combo genre, and provide valuable gaming experience for all your comrades. This guide will introduce in detail the advantages, lineup matching, skill selection and actual combat strategies of the combo genre, helping you conquer natural disasters and become a legend.
Features: The battle rhythm is fast, the battle can be ended in a short round, and you are not afraid of the 15-round mechanism constraint
**Updated content:** **First mover advantage relies on speed**, having the right to move first is crucial. However, the **early advantage is limited** as many buffs only take effect within the first few turns of combat. If controlled or stunned, the output capability will be greatly reduced. Additionally, **in PvP matches**, counterattack and evasion styles can pose a threat to strategies that rely on going first.
Equipment attributes: main combo and auxiliary critical hit
In addition to high damage, critical hits can also be used for dodge, but the claim that critical hits are sure to hit has yet to be verified
Glyph set: preferred glyph of death
1. Friends
suggest that you choose between Panda (hit) and Venn (counterattack) depending on the situation
2. Tavern
Must-have Warden (combos to steal damage)
The higher the combo, the higher the damage
Troll (increased combo rate)
Frightening Puppet (increased combo rate when hit)
25% is very good when the combo of early equipment is not high
Iron Helmet Warrior (continuous Hit back blood) to increase fault tolerance
Reduce the damage of counterattacks and Glory of Holy Light
If the combo is enough, you can also consider critical hits. However, if the critical hits of the equipment glyphs are not high, it will be a bit boring and it will be a pity to abandon it
3. Talent
The most appropriate active skill should be aiming and shooting. It can be connected with the Glyph of Death
When the arcane combo rate is extremely high, you can choose the Dog Sword (probability of doubling the damage) paired with metaphysics Critical hits can further compress the combat rounds
Don’t ask for blood, just one shot into the soul
But I still recommend burning (extra damage), economical, affordable and stable in damage
Coordination Currently, in addition to guarding and mastering, I also I can’t think of anything good
For defense, I recommend Blazing Speed (stealing speed and attack power) to ensure your right to take the initiative. It’s extremely important to take the initiative when facing peers and stuns. If you have enough speed, you can consider choosing Tactics Master to increase critical hit rate and rage. Revival (increased damage after being beaten)
Real damage
Finally, for pets, choose Alien Blade Orchid Kit and One Punch Super Cat
Finally, here is a theory within a theory if Among the talents, I chose Wild Guardian and paired it with the Frost Dragon. The attack coordination talent of Coercion reduces the opponent's resistance every round. So after a hearty combo, can I add a huge improvement to the dragon and turn it into one that can attack every round? Big Winged Kitten
Combo·Guardian Bonus = Seconds
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