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Analysis of ideas for using balloons in the Firearm Age of "World Kaiyuan" In the recent take-off test, five unique balloon units have been added to the Firearms Age of "World Kaiyuan": observation balloons, bomb-dropping balloons, tactical balloons, and combat balloons and escort balloons. These balloons play vital reconnaissance, attack and defense roles on the battlefield. PHP editor Xigua has compiled ideas for using balloons in the Firearm Age of "World Qiyuan", hoping to provide a reference for all city lords to achieve victory on the battlefield. This article will delve into the characteristics, application scenarios and matching strategies of each type of balloon to help city owners build a powerful aerial army and control the air superiority on the battlefield.
The first balloon observation balloon is mainly a scout with wings, which can ignore terrain obstacles and hover in the air Gain 5 blocks of vision. But hovering in the air has a time limit and has limited uses. You can see the local teams passing by, but the specific composition cannot be seen.
Followed by bombing balloons and three other combat types of balloons. The idea of air combat is very simple, that is, combat-type balloons protect bomb-dropping balloons and bombard ground targets. The bombing balloon can currently bomb buildings or enemy troops within ten ranges of the starting point. The starting point is currently fixed at the city, or can be mobilized to the fortress; it cannot march.
Currently, the effectiveness of bombing balloons may be to move the city to an enemy or ally city or near a barbarian camp, or to build a fortress, mobilize troops, and then carry out bombing. The damage to the bombing balloon units is 50% discounted, and the damage to buildings is 20% discounted. Although the siege value is as high as 1.8, the actual damage is not particularly ideal.
Then there are tactical balloons, combat balloons and guard balloons, corresponding to intelligence, attack and defense respectively. Both can carry out air strikes, but the siege value is 0.3, which is pitifully low, and the damage is also discounted.
The unlocking materials for these four balloons are 4 saltpeter and 4 iron ingots. It costs one saltpeter to change the troop type. If you are lucky, you can produce one saltpeter every time you cultivate the army. Then you need to cultivate the army 7 times (4 saltpeters + the saltpeter required for 3 heroes to change their arms), a total of 21 administrative points. It is not recommended to use it if there is no large-scale alliance battle involving grounding. Ground troops are enough to clear the barbarian camp. Moreover, after level 45, heroes can only gain experience through player battles or barbarians, and there is no need to use balloons to clean up barbarians.
Overall, these balloons are just a prelude to future air battles.
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