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Beginner's guide to the first twenty levels of "Zero Zero" For players who have just entered "Zero Zero", the game content of the first twenty levels may make them feel confused. In order to help everyone get started quickly, PHP editor Xinyi hereby presents this novice guide. The guide will introduce in detail the gameplay of each stage of the first twenty levels, including main tasks, side tasks, character training, equipment acquisition, etc. By reading this guide, you can clearly understand the early content of the game and easily pass the novice stage.
1--Level 10
Full guide for the main story and newbies
Level 10
After reaching level 10, VR will be unlocked and you can consume it Regarding physical strength, I personally recommend that you only farm a single monster and give the three main members of the team promotion materials and weapon promotion materials. 120 physical strength.
Level 14
Complete the first chapter of the main storyline and unlock skill upgrade materials. It is not recommended to grind.
Level 15
Try to complete all branches, participate in subsequent promotions and gain experience. And it is recommended to use it frequently to unlock teleportation.
Level 16--19
Unlock Hole Zero at level 16. And the exclusive plot begins. After finishing it, it is not recommended to brush it back again and continue to do the branch line. After completing the exclusive plot, Bangbu will be opened, and you can choose and draw according to the characters you own.
Level 19
Level 19, if you happen to be stuck at the level, complete the goals in the quick manual. After completing all these, if you haven't reached level 20, you can spend more than a dozen points of stamina.
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