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HomeMobile Game TutorialMobile Game GuideWhat are the hero changes in Honor of Kings S36?

As the S36 season of Honor of Kings approaches, a series of exciting changes and adjustments will soon be introduced to players. In addition to the highly anticipated addition of the new hero Son of Yuanliu, many existing heroes will also undergo balance and attribute adjustments. In order to let everyone understand these adjustments in advance and formulate corresponding strategies, PHP editor Baicao has specially compiled a summary of the hero adjustments for this S36 season. This article will introduce each change in detail, including the increase or decrease of hero attributes, optimization of skills, and improvement of mechanisms.

What are the hero changes in Honor of Kings S36?

What are the hero changes in Honor of Kings S36?

1. Cao Cao

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3467 (+286.2*hero level)→3502 (+286.2*hero level)

Physical attack: 184 (+12.1*hero level) → 180 (+12.3*hero level)

Physical defense: 140 (+18*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.5*hero level)

Skill effect adjustment:

Passive: Effect adjustment: Remove the 25% restriction on the damage caused by the end of the sword energy.

Passive: Strong Pu drop rules: The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 2 seconds → The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 4 seconds

Skill 1: Wait for cooldown after release: 5 seconds → 3.5 seconds

1st skill: Each time it is released, the cooldown will be returned: 30% → 35%

2. Bodhidharma

Basic attribute adjustment:

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3400 (+280.5*hero level)→3456 (+279.5*hero level)

Physical attack: 171 (+12*hero level) → 174 (+12.2*hero level)

Physical defense: 95 (+22.9*hero level)→150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7*hero level)

Skill effect adjustment:

Second skill: Basic damage: 60(+12/Lv)→65(+13/LV)

3. Pangu

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3386 (+275.6*hero level)→3437 (+273.3*hero level)

Physical attack: 171 (+11.5*hero level) → 173 (+11.8*hero level)

Physical defense: 84 (+22.2*hero level) → 150 (+18.3*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7.5*hero level)

Skill effect adjustment:

Skill 1: Increase attack speed: 10% (+10%/LV) → 25% (+5%/LV)

4. Old Master

Basic attribute adjustment:

Movement speed:390→385

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3370 (+250.4*hero level) 3432 (+253.9*hero level)

Physical attack: 174 (+11.7*hero level) → 176 (+12*hero level)

Physical defense: 100 (+22.1*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)

Skill effect adjustment:

Third skill: Basic damage: 400 (+100/L) (+1.2Ad) 400 (+200/LV) (+1.2Ad)

Fifth, Dianwei

Basic attribute adjustment:

Movement speed:390-385

Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)

Base life: 3434 (+291, 6*hero level) → 3475 (+289*hero level)

Physical attack: 168 (+12.7*hero level) 171 (+12.8*hero level)

Physical defense: 89 (+22.4*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)

Skill effect adjustment:

Skill 1: New effect: Strengthen basic attack to gain full passive attack distance, and rush towards the target when released.

Third skill: true damage ratio: 3% → 2.5%

Six, Mulan

Removed sub-class: Assassin Basic attributes adjusted:

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3231 (+183*hero level) 3321 (+193*hero level)

Physical attack: 155 (+11.6*hero level)→ 161(+11.9*hero level)

Physical defense: 86 (+18.8*hero level)→ 150(+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

What are the hero changes in Honor of Kings S36?

Seven, Liu Bei

Basic attribute adjustment:

Basic attack range: 570→600

Attack speed: 0% (+2%*hero level) 5% (+1%*hero level)

Base life: 3225 (+262.5*hero level)→ 3402 (+259.1*hero level)

Physical attack: 163 (+14,3*hero level)→166 (+14.1*hero level)

Physical defense: 113 (+19.2*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)-75 (+7.5*hero level)

Skill effect adjustment:

Second skill: Cooling time: 10 (-0.6/Lv) 9 (-0.4/Lv)

Eight, Yang Jian

Basic attribute adjustment

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3339 (+306*hero level) → 3407 (+301.2*hero level)

Physical attack: 166 (+11.4*hero level) → 170 (+11.7*hero level)

Physical defense: 98 (+23.6*hero level) → 150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Skill 1: Cooling time: 6→6 (-0.2/LV)

Third skill: Life recovery: 130 (+65/LV) (+0.33Ad) → 160 (+80/LV) (+0.5 extra Ad) (+5% extra life)

Nine, Li Xin
Basic attribute adjustment:
Movement speed:370→375
Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)

Base life: 3470 (+274.5*hero level)→3512 (+274.4*hero level)

Physical attack: 176 (+13.3*hero level) → 180 (+13.6*hero level)

Physical defense: 106 (+21.4*hero level) → 150 (+18.5*hero level)

Spell defense: 50(+8.5*hero level)→75(+7*hero level)
Ten, Ma Chao

Removed sub-class: Assassin Basic attributes adjusted:

Movement speed:370→375

Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)

Base life: 3307 (+288.8*hero level)→3482 (+286.6*hero level)

Physical attack: 168 (+12.7*hero level)→172 (+12.8*hero level)

Physical defense: 96 (+21.2*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Eleven, Charlotte

Basic attribute adjustment:

Movement speed:390→385

Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)

Base life: 3267 (+254.7*hero level)→3413 (+257.6*hero level)

Physical attack: 150 (+12.1*hero level) → 166 (+12.3*hero level)

Physical defense: 101 (+22.3*hero level)>150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Reduce attack speed: 10%~31%→10%~20%

Passive: Seven-Star Ray Sword: New effect: Stacks are dropped layer by layer.

Skill 1: Cooling time: 8(-0.2/Lv)→8(-0.3/Lv)

Second skill: Cooling time: 6→6 (-0.2/LV)

What are the hero changes in Honor of Kings S36?

Twelve, Zhong Wuyan

Basic attribute adjustment:

Base life: 3417 (+275.6*hero level) 3582 (+277.3*hero level)

Physical attack: 175 (+12.8*hero level)→178 (+13*hero level)

Physical defense: 1100 (+22.1*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Third skill: Increase movement speed: 10% → 10% (+5%/Lv)

Thirteen, Lu Bu

Basic attribute adjustment:

Base life: 3564 (+270*hero level)→3587 (+270.6*hero level)

Physical attack: 181 (+12.4*hero level)→ 182(+12.6*hero level)

Physical defense: 99 (+20.8*hero level)→150 (+18.8*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Passive: Slash recovery: (+0.5 extra Ad) (+4% lost HP) → 100~200 (+4% extra HP)

Passive: Normal attack recovery: (+0.25 additional Ad) (+1% lost HP)→ 50~100 (+2% extra life)

Second skill: Cooling time: 8→8.5 (-0.2/Lv)

Second skill: New effect: Causes 100 (+20/Lv) (+0.4 extra Ad) physical damage

Second skill: Shield per layer: 175 (+45/Lv) (+1.5 extra Ad) → 300 (+60/Lv) (+10% extra life)

Third skill: Improved double resistance: 150 (+50/LV)→ 150(+75/LV)

Third skill: Life recovery: (+0.5 extra Ad) (+4% lost life) → 100 (+50/Lv) (+4% extra life)

Fourteen, Xiahou Dun

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3428 (+308.6*hero level)→3590 (+305.4*hero level)

Physical attack: 182 (+9.5*hero level) 183 (+10.1*hero level)

Physical defense: 89 (+18.7*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8.6*hero level)

Skill effect adjustment:

Skill 1: Cooling time: 7→8 (-0.4/Lv)

Skill 1: Skill damage: 240(+50/L)(+1.0Ad)→ 400(+80/Lv)(+1.3 extra Ad)

Fifteen, Xiang Yu

Basic attribute adjustment:

Movement speed:370→375

Attack speed: 0% (+0%*hero level) 0% (+1%*hero level)

Base life: 3247 (+231.7*hero level)→3546 (+241*hero level)

Physical attack: 200 (+9.5*hero level) → 195 (+10.1*hero level)

Physical defense: 103 (+22.3*hero level) 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+8.6*hero level) Skill effect adjustment:

Remove specialization equipment

Passive: Effect adjustment: Xiang Yu's basic attack will cause additional physical damage to enemy units, triggering once every 5 seconds for each target. After using the first skill, an enhanced vertical slash with a critical hit will be stored. After using the second skill, an enhanced mold slash with recovery will be stored. A maximum of two times in total will be stored. When gaining enhanced basic attack, you will also gain an acceleration of 30% (+6%/v) decay for 2 seconds.

Second skill: Cooling time: 7→8 (-0.3/Lv)

Third skill: New effect: 20% of the damage caused is converted into life recovery

Sixteen, Allen

New sub-class: tank basic attributes adjusted:

Base life: 3345 (+242.5*hero level) 3512 (+247.2*hero level)

Physical attack: 175 (+12.8*hero level)→ 177(+12.9*hero level)

Physical defense: 96 (+20.1*hero level)→ 150(+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Normal attack interval: 0.6→0.7

Seventeen, Guan Yu

New sub-class: tank basic attributes adjusted:

Attack speed: 0% (+0.5%*hero level) → 0% (+1%*hero level)

Base life: 3451 (+280.9*hero level)→3547 (+279.9*hero level)

Physical attack: 170 (+12.4*hero level)→ 176(+12.6*hero level)

Physical defense: 1101 (+20.4*hero level)→ 150(+18.7*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Eighteen, Arthur

Basic attribute adjustment:

Movement speed:390→385

Base life: 3622 (+316.3*hero level)→3628 (+316.9*hero level)

Physical attack: 164 (+13*hero level) → 175 (+13.2*hero level)

Physical defense: 98 (+21.6*hero level)→ 150(+19.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Skill 1: Skill damage: 180(+25/Lv)(+1.0Ad)→325(+65/Lv)(+1.0 extra Ad)

Skill 1: Cooling time: 10(-1/Lv)→8(-0.6/Lv)

Nineteen, Nezha

New sub-class: tank

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3018 (+226*hero level) 3406 (+235.2*hero level)

Physical attack: 159 (+11.5*hero level)→ 175(+11.8*hero level)

Physical defense: 99 (+22.1*hero level) → 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Passive: Non-hero unit shield stacking: 14~28 (+0.4% extra life) → 20~40 (+0.5% extra life)

Third skill: Effect adjustment: Level 1 ultimate skill can obtain the full level casting range.

Twenty, 铠

Basic attribute adjustment:

Movement speed:390→385

Base life: 3387 (+283.6*hero level)→3476 (+283.6*hero level)

Physical attack: 176 (+10.9*hero level)→178 (+11.3*hero level)

Physical defense: 107 (+20.1*hero level)→150 (+18.5*hero level)

Spell defense: 50 (+8.5*hero level)→ 75(+7.4*hero level)

Skill effect adjustment:

First skill: Blade damage: 280 (+56/L) (+0.55 additional Ad) → 275 (+55/Lv) (+0.65 additional Ad)

Second skill: Slashing damage: 130 (+26/Lv) (+0.3 extra Ad) → 140 (+28/Lv) (+0.4 extra Ad)

Second skill: Enhanced basic attack extra damage: 130 (+26/Lv) (+0.2 extra Ad) → 110 (+22/Lv) (+0.25 extra Ad)

What are the hero changes in Honor of Kings S36?

Twenty-one, Da Siming

Removed sub-class: Assassin

Basic attribute adjustment:

Attack speed: 0% (+2%*hero level) → 5% (+1.5%*hero level)

Base life: 3359 (+233.9*hero level)→3401 (+235.3*hero level)

Physical attack: 176 (+12.1*hero level)→ 177(+12.2*hero level)

Physical defense: 88 (+20.1*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Basic attack damage: 0.45Ad→0.5Ad

Three skills: Skill damage: 400 (+200/Lv) (+1.3 extra Ad) → 380 (+190/Lv) (+1.5 extra Ad)

Twenty-two, Zhao Huaizhen

Basic attribute adjustment:

Attack speed: 0% (+0%*hero level) → 5% (+1%*hero level)

Base life: 3457 (+264.8*hero level) 3552 (+266.2*hero level)

Physical attack: 180 (+12.2*hero level) → 180 (+12.4*hero level)

Physical defense: 97 (+20.4*hero level)→>150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment:

Passive: Quan Jin life recovery: 10~80 (+0.1Ad) → 50~100 (+1.25% extra life)

Passive: Elbow Jin life recovery: 20~160 (+0.2Ad)>100~200 (+2.5% extra life)

Second skill: Shield: 200 (+50/LV) (+0.3Ad) ~ 680 (+120/LV) (+0.9Ad) Shield → 280 (+56/LV) (+7% extra life) ~ 840 (+168/LV)(+21% extra life) shield

Twenty-three, Ji Xiaoman

Basic attribute adjustment:

Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)

Base life: 3216 (+240.1*hero level)→3409 (+244.2*hero level)

Physical attack: 168 (+11.7*hero level) 172 (+12*hero level)

Physical defense: 100 (+21*hero level) → 150 (+18*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)

Skill effect adjustment :

Second skill: Life recovery: 50(+50/Lv)(+0.6Ad)→200(+40/Lv)(+5% extra life)

Twenty-four, Zhu Bajie

Basic attribute adjustment:

Movement speed:380→375

Base life: 3290 (+369.1*hero level) 3602 (+351.1*hero level)

Physical attack: 191 (+8.8*hero level) → 191 (+9.5*hero level)

Physical defense: 89 (+16.7*hero level) → 150 (+19.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Twenty-five, Mengtian

The main profession has been changed to: Tank basic attributes have been adjusted:

Movement speed:370→375

Base life: 3250 (+361*hero level)→3544 (+346*hero level)

Physical attack: 168 (+9*hero level) → 180 (+9.7*hero level)

Physical defense: 115 (+25.4*hero level) → 150 (+20*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment

Passive: Optimize the charging response speed

Skill three: Effect adjustment: Meng Tian’s soldiers cannot be selected

Twenty-six, Lian Po

Basic attribute adjustment:

Movement speed:370→375

Base life: 3323 (+306.4*hero level)→3602 (+308.4*hero level)

Physical attack: 198 (+7.5*hero level) → 198 (+8.3*hero level)

Physical defense: 94 (+25.6*hero level) 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Twenty-seven, Bai Qi

Basic attribute adjustment:

Movement speed:370→375

Base life: 3237 (+286.2*hero level)→3570 (+291.2*hero level)

Physical attack: 179 (+7.9*hero level)→181 (+8.7*hero level)

Physical defense: 102 (+23.6*hero level) → 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level) 75 (+8.6*hero level)

Skill effect adjustment:

Skill 1: Remove effect: The frequency and probability of counterattacking when wild monsters attack is higher

Skill 1: Basic damage: 100(+80/L)(+0.33Ad)→150(+50/Lv)(+0.4Ad)

Second skill: Cooling time: 14(-1/Lv)→ 12(-0.6/LV)

Second skill: Skill damage: 200 (+30/Lv) (+1.0Ad) 325 (+65/Lv) (+1.2 extra Ad)

Twenty-eight, Cheng Yaojin

Removed sub-class:Warrior

Basic attribute adjustment:

Movement speed:380→375

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3446 (+393.1*hero level)→3640 (+379.6*hero level)

Physical attack: 185 (+9.5*hero level) → 186 (+10.2*hero level)

Physical defense: 107 (+23.1*hero level) 150 (+20.5*hero level)

Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)

Skill effect adjustment:

Skill 1: Skill damage: 120 (+35/Lv) (+0.5Ad) 150 (+30/Lv) (+0.5Ad)

Twenty-nine, crazy iron

New sub-class: tank

Basic attribute adjustment

Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)

Base life: 3263 (+267.2*hero level) 3508 (+270.2*hero level)

Physical attack: 166 (+12.8*hero level) 175 (+13*hero level)

Physical defense: 95 (+21.4*hero level)→ 150(+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)

Skill effect adjustment:

Passive: Life recovery: 70~140→60~120 (+1.5% extra life)

Third skill: Shield: 1000 (+500/Lv) → 900 (+450/Lv) (+18% extra life)

Thirty, Sun Ce

Basic attribute adjustment:

Base life: 3320 (+326.1*hero level) 3504 (+317.2*hero level)

Physical attack: 151 (+10*hero level) → 166 (+10.6*hero level)

Physical defense: 97 (+21.4*hero level) → 150 (+19*hero level)

Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)


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