Home >Mobile Game Tutorial >Mobile Game Guide >Introduction to the Reverb II audio engine of 'Zenless Zone Zero'
Understand the extraordinary performance of the Zero Responsive Sound Engine II. The Zero Resounding Sound Engine II has aroused the curiosity of many players. It is a melee attack B-level sound engine with unique functions. PHP editor Baicao will reveal to you the attributes and combat capabilities of this audio engine, and provide you with a comprehensive guide to understand its performance in depth. Read on to discover more about the extraordinary features of the Zero Resonance II audio engine and learn how it can enhance your combat experience.
"Reverb"-Type Ⅱ
A system with balanced performance Although Sound Engine does not have special tactical tendencies, it can effectively and comprehensively improve the combat capabilities of the wearer. For many new recruits who are new to the industry and have no special combat needs, this audio engine is the best single product they prefer.
Basic attack: 24
Attack power: 6%
Sound Wave
When the attack hits the enemy, it will cause The damage increases with the distance of the target. The closer the distance between itself and the target, the more significant the improvement effect is, with a minimum of 5%/6%/7%/8%/9% and a maximum of 15%/18%/21%/24%/27 %.
Analysis of actual combat
The general sound engine for melee characters provides a full damage increase effect, but unfortunately the white value is really low. Only suitable for early transition.
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