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Interpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

王林
王林Original
2024-06-08 21:37:36929browse

Content editor: Yao Erliu

Content arrangement: Yao Erliu

What is the modular data layer

The modular data layer refers to a way to store data and managed modular approaches for building blockchain ecosystems. This layer usually includes various components such as authentication, data storage, computing and training, execution and verification, etc. These components can be combined and integrated as needed to build different types of blockchain applications and solutions.

By providing these features and benefits, the modular data layer can solve many problems in the market, including but not limited to challenges in data security and privacy, scalability, interoperability, cost efficiency, etc. It provides infrastructure and support for the widespread application and adoption of blockchain technology, and promotes the development and innovation of the blockchain industry.

CARV is a modular data layer specially built for AI and Web3 games. It establishes a user-owned game identity, which is the Ultra version of the Galxe platform in the chain game platform segment.

Chain game sector projects: Immutable

##Compared with TapTap, a game download store platform with a market value of US$850 million.

CARV’s Social Platform

The CARV protocol is a modular data layer that facilitates data exchange and value distribution in the fields of gaming and artificial intelligence. It covers the end-to-end data flow process, including data validation, authentication, storage, processing, model training, and value distribution. With the CARV protocol, everyone can now own, control, verify and monetize their own data, revolutionizing how data is used and shared by ensuring privacy, ownership and control are firmly in the hands of the individual, pioneering data for everyone Create a future of value.

The CARV protocol is a modular data layer that facilitates data exchange and value distribution between games, AI and ∞. It covers the end-to-end data flow process, including data validation, authentication, storage, processing, model training, and value distribution.

CARV’s protocol architecture

The CARV protocol adopts a modular design to manage the end-to-end data life cycle across various layers. The components within each layer can be seamlessly integrated, consisting of an identity layer, a storage layer, a computing and training layer, an execution layer, and a verification layer.

Storage LayerInterpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

CARV DB is the storage component of the protocol, developed based on EigenLayer. Leveraging AVS (Active Validation Service), it not only stores data but also ensures data validation.

Supports decentralized storage (such as Greenfield) and centralized storage (such as AWS S3), and users can choose a storage solution according to their preferences.

Execution layer

is built on consensus, interprets the needs of data consumers, and distributes rewards based on the results of processing and verification activities.

The main functions include recording TEE certificates and verifier reports on the chain, and allocating on-chain rewards to data providers and infrastructure based on validator consensus, while charging data consumers.

This structure ensures that the management process of transactions and interactions within the CARV ecosystem is decentralized, secure and efficient.

Identity Layer

Users are authenticated through traditional (Web2) and blockchain (Web3) mechanisms and aggregated under CARV ID (ERC-7231).

Utilize non-fungible tokens (NFT) and soul-bound tokens (SBT) to represent user aggregate identities on the blockchain.

Ensure the verifiability of user data across platforms and provide a unified system to uniquely identify each user.

Computing and training layerInterpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

Use the Trusted Execution Environment (TEE) cluster to process data and train AI models confidentially, and certify the results with TEE passed to the execution layer.

Through a combination of remote attestation, authentication, session key exchange and data encryption, the user execution environment can be guaranteed to be as expected.

For AI model training, parameters are the key to distinguishing AI models, and most training models need to run in a Trusted Execution Environment (TEE). The CARV protocol natively supports AI training within TEE, allowing AI companies to obtain high-quality data in a privacy-protecting manner, protecting both user data and model parameters.

ZK (zero-knowledge) proof is the mechanism for verifying and validating data in the CARV protocol. Verifying a proof is a computational operation that is logarithmic to a mathematical statement in the worst case, and the proof process does not require interaction between the prover and the verifier, only the proof needs to be passed to the verifier (non-interactive).

Validation LayerInterpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

This layer consists of validators from the community who are responsible for validating TEE proofs to confirm that they operate safely and accurately within the TEE.

After the computing layer completes data processing, the TEE certificate will be published together with the data processing results and accessible on the chain. The results mainly indicate whether the data generates value and whether the value should be distributed on-chain through the execution layer.

Highlights of CARV

The CARV protocol is a blockchain with a modular design, and was built with the two popular sectors of gaming and AI in mind from the beginning, based on real insights. Make products.

The CARV AI Agent-CARA Bot based on the TON ecosystem, and more products are under intensive development.

Although CARV is engaged in the game sector and AI sector, the protocol design is more like an ID sector platform. Its benchmark in the Web2 industry is the TapTap game platform (market value 850 million US dollars).

Galxe is a system for building Web3 DID that not only provides users with a multi-chain identity, but also allows others to learn more about the user through past achievements/credentials. Database with subgraph queries, on-chain snapshots, governance history, proof of attendance, and interaction with Web2 applications.

Galxe is currently one of the most important infrastructures of Web3, but the design differences between Galxe and CARV also have their own characteristics.

Interpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

Basic functionality and design

Galxe:

  • Authentication and reputation management: Galxe mainly focuses on providing a decentralized A personalized identity verification and reputation management system that establishes trusted identities through reputation scores and user behavior.
  • Reputation-based reward system: Users can improve their reputation by participating in community activities and contributing content, and receive corresponding rewards.
  • Decentralized reputation protocol: ensuring the security and tamper-proofness of reputation data through a decentralized approach

CARV:

  • Modular design : CARV adopts a modular design to manage the end-to-end data life cycle across various layers, including the identity layer, storage layer, computing and training layer, execution layer, and verification layer.
  • Identity Layer (ERC-7231): By combining Web2 and Web3 mechanisms, users are authenticated and user aggregated identities are represented on the blockchain.
  • Data privacy and security: Utilize Trusted Execution Environment (TEE) and Zero-Knowledge Proof (ZK) mechanisms to ensure privacy and security during data processing.
  • Cross-platform achievement system: Through CARV Play, all game achievements are converted into verifiable SBT (soul-bound tokens) and stored on the blockchain.

Application scenarios

Galxe:

  • Community building: Provide identity verification and reputation management for decentralized communities to enhance trust among community members .
  • Content contribution rewards: Incentivize users to improve their reputation by contributing content and participating in activities, and receive rewards.

CARV:

  • Game Achievement and Reward System: Provide gamers with a seamless voucher-based gaming experience through CARV Play and store game achievements and memories through SBT .
  • AI model training: Use TEE clusters for AI model training to ensure data privacy and security during the training process.
  • Data Transaction and Processing: Ensure the credibility and transparency of data transactions through decentralized and transparent operating processes.

Galxe focuses on decentralized identity verification and reputation management, suitable for community building and content contribution reward systems. CARV provides a comprehensive data and identity management solution through modular design and advanced technical means, which is especially suitable for scenarios that require a high degree of data privacy and security, such as game achievement management and AI model training.

CARV Capital Lineup

CARV has disclosed a total of 4 financing events since its launch, with a financing amount of up to US$14 million, of which the first financing event was valued at US$40 million.

The first financing occurred on November 22, 2022, led by Vertex Investment, with participating institutions including Infinity Ventures Crypto, W3GG, PAKA, UpHonest Capital, 7upDAO, SnackClub, Lyrik Ventures, Aliaksandr Hudzilin, EVOS, Lintentry Foundation. A total of US$4 million in financing was completed, with a valuation of US$40 million.

The second time occurred on December 5, 2023, and was jointly invested by HashKey Capital. The details were not disclosed.

The third time occurred on April 25, 2024, led by IOSG Ventures and Tribe Capital, with participating institutions including OKX Ventures, Fenbushi Capital, No Limit Holdings, Arweave, ConsenSys Mesh, Draper Dragon, LiquidX, ARPA and MARBLEX completed a total of US$10 million in financing.

Interpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

The fourth time occurred on May 31. This time it was a strategic cooperation with Animoca Brands, and the content was not disclosed.

CARV Team

CARV founder Victor studied at Harvard Business School in the United States and has entrepreneurial and investment experience in the Web2 field. After entering the Web3 field, he finally decided to start a business after many explorations. The new project is a modular data layer for games and AI.

CARV Token Economics

CARV is the native utility token of the CARV ecosystem and is used as a medium of exchange within its platform. It gives players data ownership and allows players to participate in the governance of ecosystem development.

  • High-quality utility for retail users in the CARV ecosystem, such as multi-chain Gas payment, game asset purchase, etc.
  • Incentive guides the incentive layer, such as data owners, providers, and consumers.
  • CARV can be redeemed for veCARV at a 1:1 ratio through staking

veCARV represents voting escrow CARV and is a non-transferable token. It is mainly used for the protocol governance of CARV, while guiding the incentive layer to promote user pledge redemption. It can be used in P2E systems to entrust voting rights to custody pool owners and obtain pool rewards and incentives for node operators who protect and support network security.

The total supply of CARV is 1,000,000,000 and will be open over four years, starting with the token generation event. The initial four-year distribution of the total supply of CARV after TGE is as follows:

Interpretation of CARV: Game ID basic protocol of modular data layer, TapTap game store in the blockchain

CARV combines the market design of web2 + web3, and CARV has truly brought web2 game users into web3. More One of the good portal projects.

The only multi-chain modular protocol design in the game sector is CARV, which fills the technical gap in the modularization of the game sector. At the same time, in terms of node sales, CARV may have the same marketing method as the early GALA.

CARV can be regarded as the Galex platform of web2 + web3 in the game sector. The demand for tokens will increase with the demand of users, and the effect of market supply and demand will also greatly increase. It is currently our most optimistic project one.

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