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How to pass the Afaria dungeon in Dungeon and Fighter Origins

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2024-06-06 14:45:44386browse

Faced with the diverse challenges of dungeon battles in "Dungeon and Fighter Origins", players will experience different combat pleasures. The Afaria copy is particularly eye-catching, and its unique challenge makes players eager to try it. This article is brought by php editor Xiaoxin with a detailed guide to clearing the Alfaria copy. Players can follow the ideas described in the article to easily cope with various challenges in the dungeon, successfully clear the levels and obtain generous rewards.

How to pass the Afaria dungeon in Dungeon and Fighter Origins

How to clear the Afaria dungeon in Dungeon and Fighter Origins

1. Plot introduction

The main story of the Afaria dungeon It is a story between the principality and the dark elf kingdom. With the alchemist as the introduction, players will pass through 4 copies, pass through the shallow habitat, the spider cave, the lava cave, find the entrance to the dark city, and explore what lies behind. secret.

2. Dungeon Introduction

1. Shallow Dwelling Land

Types of mobs: Corpse Robbers, Bone Throwers, Ghosts, Sermetek, Lord: Resentment Morgan

Analysis: This level is mainly about discovering the infected Morgan in the shallow habitat, and trying to defeat him after being infected into a zombie. Follow this clue to find the notes left by Morgan. It's not too difficult. Morgan will summon a large number of monsters and increase his movement speed, but generally speaking, as long as you are not controlled by monster attacks, it is very easy to pass them by gathering them together.

2. Spider Cave

Types of mobs: Wrongful Souls, Ice Ness, Spiders, Corpse Robbers, Lord: Ekloso

Analysis: There are basically none in this level If there is anything that requires too much attention, just clear the level normally and pay attention to spider attacks. In addition, the lord and Laila will help fight together, so players can mainly do output on the side.

3. Lava Cave

Mob types: Corpse Robbers, Brutal Zombies, Skeleton Throwers, Magma Corpse Robbers, Yardyan, Lord: There are three bosses in this level, namely Titans , Goliath, Atlas

Analysis: This level will be slightly difficult for players with low level of training, because there is a magma area in the level, and the health will continue to drop after entering, which is difficult for players to move around. Players often run out of health accidentally.

The Lord's movement speed is slow, but he will summon fire elements to attack together, so he must be dealt with as soon as possible.

4. Entrance to Dark City

Types of mobs: Jungle Zombie, Incomplete Goliath, Dark Elf Guard, Cautious Dingao, Lord: Headless Horseman

Analysis: This level is the last level for adventurers to complete the Alfaria dungeon. The overall level is not difficult to pass. Just focus on keeping a distance to release skill attacks, and pay attention to avoiding collision skills.

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