Home >Mobile Game Tutorial >Mobile Game Guide >Unlocking facilities in Pocket Academy Story 2. Guide to the appearance conditions of facility buildings in Pocket Academy Story 2.
In "Pocket Academy Story 2", players shoulder the important task of creating a beautiful campus. In addition to carefully planned streetscapes, a wide variety of buildings are an important part of the campus style. However, unlocking buildings does not happen overnight and requires certain conditions to be met before they can be unlocked. PHP editor Baicao has specially compiled the unlocking conditions for facility buildings in "Pocket Academy Story 2" to provide players with detailed strategies. Follow the editor to find out, unlock more buildings, and create your own dream academy!
Pocket Academy Story 2 Guide to the appearance conditions of facility buildings
1. Bench: Development Academy.
2. Locker room:: Notice board setting + year number: 1 year, 6 months and 1 week.
3. Incinerator: This may appear when students go to the notice board.
4. Notice board: It has been there since the beginning.
5. Health Room: Notice boards may appear when students go there.
6. Well: It has been there since the beginning.
7. Shutters: Farm × 2.
8. Toilets: Notice boards may appear when students go there.
9. Tea Room: Development Academy.
10. Broadcasting room: Development Institute + students’ inspiration.
11. Convenience store: Mengma School.
12. Drinking water: there from the beginning.
13. Library: Notice boards may appear when students go there.
14. Multi-functional classroom: Hope College, 17 students.
15. Music room: 16 to 18 types of popular groups are formed.
16. Vending machine: store settings.
17. Trampoline: drinking water ×2.
18. Family science classroom: multi-purpose room and notice board settings.
19. Tennis court: Notice boards may appear when students go there.
20. Basketball court: Development Academy + Tennis court.
21. Science Department: 16 to 18 popular combinations are formed.
22. Playground: Notice boards may appear when students go there.
23. Store: Development College: 10 students.
24. Screening room: Hope College.
25. Art room: famous college + music room.
26. Game Corner: Hope Academy.
27. Dojo: Gym × 2 + notice board appears.
28. Baseball field: Tennis court × 2 + Basketball court × 1.
29. Football field: baseball field setting and youth 20 and above + notice board setting.
30. Canteen: Hope College + Number of students: 15 to 17.
31. Computer room: set up in science department.
32. Planetarium: There are more than 5 graduates of astronauts.
33. Gymnasium: computer room + totem pole setting.
34. Swimming pool: Prestigious college + gymnasium + signage set up near the gymnasium.
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