What are the lock-free programming techniques in C++?
Lock-free programming is a multi-threaded programming paradigm that avoids the use of lock mechanisms to improve concurrency. Lock-free programming techniques in C++ include: Atomic operations: Provides uninterruptible basic operations such as atomic types and operations such as fetch_add. Lock-free data structures: Data structures that do not use locks to control concurrent access, such as CAS queues, lock-free stacks, and CAS-based linked lists. Lock-free hash map: Use cuckoo hash map or chain address hash map to achieve lock-free key-value pair storage and retrieval.
Lock-free programming technology in C++
Introduction
Lock-free programming Is a paradigm of multi-threaded programming that does not rely on a lock mechanism to synchronize threads. This allows programs to avoid deadlocks and improve concurrency. This article will explore the lock-free programming techniques available in C++.
Atomic operations
Atomic operations are basic operations that cannot be interrupted. C++11 introduces the atomic library, which provides a series of atomic types and operations, such as:
std::atomic<int> counter; counter.fetch_add(1); int value = counter.load();
Lock-free data structure
Lock-free data structure does not require locks Control concurrent access. Some common lock-free data structures include:
- CAS Queue (Concurrent Queue): Queue based on compare-and-swap (CAS) operation.
- Lock-free Stack: A stack implemented using atomic swap operations.
- Linked List: CAS-based linked list, providing thread-safe insertion and deletion operations.
Lock-free hash map
Lock-free hash map is a type of lock-free data structure that allows keys to be stored and retrieved in a lock-free manner value pair. Common lock-free hash map implementations include:
- cuckoo Hash Map: Use two hash tables to eliminate write-time conflicts.
- Chain address method hash mapping: Use a linked list to handle conflicts.
Practical Case
Consider the following example of using a CAS queue to implement the producer-consumer pattern:
#include <atomic> #include <queue> #include <thread> std::atomic_bool producer_done{false}; std::queue<int> queue; void producer() { for (int i = 0; i < 1000; i++) { while (!queue.empty()) std::this_thread::yield(); queue.push(i); } producer_done = true; } void consumer() { while (!producer_done || !queue.empty()) { int value; if (queue.pop(value)) std::cout << value << std::endl; } } int main() { std::thread producer_thread(producer); std::thread consumer_thread(consumer); producer_thread.join(); consumer_thread.join(); return 0; }
In this example, Producer threads use CAS queues to insert data into the queue in a lock-free manner, while consumer threads read data from the queue in a lock-free manner.
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