Home >Mobile Game Tutorial >Mobile Game Guide >'Zenless Zone Zero' Grace Audio Engine Selection and Recommended Order of Adding Points
How to choose and add points to Grace’s sound engine in JueZuZero. Gris in JueZuZero is a cool character, and her choice of sound engine and points can greatly affect her combat performance. PHP editor Youzi will provide you with a detailed guide to help you choose and add the most suitable sound engine according to different roles. This article will take an in-depth look at the various types of Gliss's sound engines and provide recommended points-adding plans for different game styles. By reading this article, you will learn the best options and bonus points for Grace's Sound Engine to reach her full potential in Zone Zero.
1. Blue Audio Engine:
Electromagnetic Storm-Type 2: Abnormal proficiency can be improved almost permanently;
Electromagnetic Storm-Type 3: Energy is recovered when abnormality is applied, which can optimize the early experience;
2. Purple Sound Engine:
Electric Shock Lip Gloss: Mastery and abnormal attribute damage are increased, suitable for Grace;
Twin Weeping Stars: Mastery is improved after triggering abnormal effects. It has certain versatility. There is a high probability of new abnormal characters in the future. Also works.
3. Golden Audio Engine:
Chimerization Editor: Electrical attribute damage increase, penetration rate, and abnormal mastery are all useful attributes, and Grace can be stacked quickly.
The current golden sound engine is highly compatible with Grace, and even seems a bit too "specialized". As the permanent golden sound engine, subsequent adjustments are not impossible. However, there is only one character with abnormal characteristics in the current version, Grace. Even if there are adjustments, the chimerization editor, as the only golden sound engine currently available, is probably still the best choice for Grace.
Priority for adding points: special skills, dodge, core skills; basic attacks and combo skills. In the early stage when resources are scarce, the priority is lower. Basic attacks are occasionally used due to lack of resources. Interspersed attacks have slightly higher priority than combo skills.
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