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Black and White Impermanence Skills Analysis Black and White Impermanence is a unique character who appears in "Journey to the West", and his skills have always attracted much attention. For players who don’t understand his abilities, PHP editor Yu Zai will explain Black and White Impermanence’s skills in detail here to help you understand this character in depth. In this article, we will analyze each skill of Black and White Impermanence one by one, including their names, effects and specific usage. By reading this article, you will have a clear understanding of the skill set of Black and White Impermanence, so you can better use this character in the game and enhance your gaming experience.
1. Very hot
Cooldown 1 round: Causes 60% attack damage to an enemy.
2. Let’s have a bun
After the friendly character is attacked by a skill, if there is a control effect, release [Let’s have a bun!]: Removed Inflicts 2 weakening effects on allies in the same row, and restores 20% of own maximum health. Triggered at most once every 4 rounds.
3. Piggy Rush
Cooling down for 5 rounds: Causes 20% attack + 6% of own maximum life damage to all enemies. This skill does not A critical hit will be triggered, restoring 40% of the health of the friendly party in the same row equal to the damage caused by this attack.
The above information is the detailed information about the black and white impermanence skills of Journey to the West. This character has a high health value and the damage caused is also very good. If the opponent's defense is very high, we can easily suppress him.
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