In C++, a pointer can refer to an object. The steps include: declaring a pointer variable, obtaining the object address and assigning it to the pointer. This allows programmers to access and modify an object's properties and methods through pointers.
C++ Pointer Reference Object
In C++, a pointer is a data type that stores the address of another variable or object . Pointers can refer to objects, allowing us to access and modify the object's data in a way that references the object.
Usage:
To make a pointer refer to an object, the following steps are required:
- Declare a pointer variable with the same type as the one to be referenced The object types are the same.
- Use the address operator (&) to get the address of the object.
- Assign the address of the object to the pointer variable.
Grammar:
<对象类型>* 指针名 = &对象;
Practical case:
Suppose there is a person named Person
A class that contains name
and age
data members. We create a Person
object and then reference it using a pointer.
#include <iostream> class Person { public: std::string name; int age; }; int main() { Person person = {"Alice", 25}; // 声明一个指向 Person 对象的指针 Person* personPtr = &person; // 使用指针访问对象的属性 std::cout << "Name: " << personPtr->name << std::endl; std::cout << "Age: " << personPtr->age << std::endl; // 通过指针修改对象的属性 personPtr->age++; std::cout << "Updated Age: " << personPtr->age << std::endl; return 0; }
Run result:
Name: Alice Age: 25 Updated Age: 26
In this case, personPtr
points to the person
object, allowing us to pass the pointer Access and modify data members of person
.
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