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How to do server-side rendering using C++?

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2024-06-02 17:32:011217browse

Using C to implement server-side rendering (SSR) has the following advantages: Faster initial page load time Better search engine optimization (SEO) Access to server-side resources and features In C, you can use the Poco library for server-side rendering : Install Poco Create server-side rendering code: Create a RequestHandler containing rendering logic Run the server: Set the default request handler Start the server

How to do server-side rendering using C++?

Server-side rendering using C

Server-side rendering (SSR) is a technology that renders HTML on the server side and sends it to the client. This is in contrast to client-side rendering (CSR), where HTML is rendered in the client browser.

Why use server-side rendering?

SSR has several advantages:

  • Better initial page load time: It can reduce client-side initial load time because HTML is The server side has been rendered and sent to the client.
  • Better Search Engine Optimization (SEO): Search engines can more easily crawl and index server-side rendered pages, thereby improving your website’s SEO ranking.
  • More features: SSR allows access to resources and features specific to server-side environments, such as database connections and server-side scripts.

Server Side Rendering in C

Different libraries can be used in C to implement SSR. One of the most popular libraries is Poco.

Install Poco

$ sudo apt install poco-dev

Create server-side rendering code

Create a fileserver.cpp , which contains the following code:

#include <Poco/Net/HTTPServer.h>
#include <Poco/Net/HTTPRequestHandler.h>
#include <Poco/Net/HTTPServerRequest.h>
#include <Poco/Net/HTTPServerResponse.h>

using namespace Poco::Net;

class RequestHandler : public HTTPRequestHandler
{
public:
    void handleRequest(HTTPServerRequest& request, HTTPServerResponse& response) override
    {
        // 渲染HTML并将其写入响应
        response.setContentType("text/html");
        std::ostream& os = response.send();
        os << "<html><body><h1>Hello World!</h1></body></html>";
    }
};

int main()
{
    HTTPServer server(9000);
    server.setDefaultRequestHandler(new RequestHandler);
    server.start();
    server.joinAllThreads();
}

Run the server

Compile and run the server:

$ g++ server.cpp -o server -lPocoNet
$ ./server

Now you can visit http:/ /localhost:9000 to get the server-side rendered HTML page.

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