Home >Mobile Game Tutorial >Gaming News >Rainwater flowing backwards into the sky? The concept setting of 'Ming Tide' is unique!
The open world action game "Singing Tide" launched a global simultaneous, all-platform official open beta on May 23. This two-dimensional masterpiece with over 32 million global reservations is finally here! To be honest, the editor's own page has been available for a long time I have never seen such a big battle scene in the domestic second dimension.
#After experiencing it for many days, the editor has to lament that the game scene still depends on Kuro. In addition, there are many interesting special weather phenomena in the game, and I believe that all players and friends have also noticed it, that is - Suhui Rain. Next, let's
come and experience the 3 years of scene polishing and some superb scene concept settings in the big world of "Ming Tide".
Powered by Unreal Engine, the scenes of "Ming Tide" are delicate and realistic
The art scenes of "Ming Tide" are a major feature of the game. During the process, you can actually feel the technical strength behind the game. With the support of Unreal Engine, "Singing Tide" creates delicate and real environmental details such as the four seasons, day and night, and climate changes for players, and builds exquisite and rich towns, natural wilderness, technological ruins and other unique wonders. Players can Freely run the map and explore the world.
Different from Japanese two-dimensional games, the character design of "Ming Tide" is more natural, realistic and distinctive. Delicate lawns, dynamic floating clouds, natural sunrises and sunsets, and endless tides all create a more realistic open world.
In addition, the project has also made color adjustments for areas with different safety ecologies. For example, in dangerous areas (fields, dungeons, etc.), retain the heavy feeling of the dangerous area to enhance the sense of presence in the combat part and make it more consistent with the overall story background; in safe areas (cities, grasslands), try to make the atmosphere of the safe area softer and more comfortable. , so that players can have a long-term gaming experience.
Suhuiyu: The spectacle of rainwater flowing backwards to the sky
Suhuiyu is a scene of rainwater flowing backwards from the ground to the sky. When running around the border of Imamsu in "Ming Tide", players will notice this unique climate phenomenon to some extent. According to the world view setting of the game, the high-density echo energy from the sea of the sky contained in Suhuiyu will attract a large number of afterimages of all kinds to gather, and it will also enable people infected with Suhuiyu to see the phantoms of everything that happened here in the past. , that is, the "ghost" of rain. When the rain area is large, Hu Huiyu can even reproduce the images in the memories of multiple people at the same time...
Hu Huiyu is originally It is a natural and harmless phenomenon of sea erosion. The "ghost" formed by it can only mechanically repeat the behavior of a certain moment and has no ability to interfere with reality. However, when catalyzed by the power of Ming Shi, the "phantom" projected by Su Huiyu will have an entity and gain stronger re-enactment energy.
The animation "Battle of the Scimitar" previously aired by the official "Ming Tide" also has a description of the trace of the rain. The afterimage reappeared by the rain is similar to Soldiers returning from the night continued to launch indiscriminate attacks on the surrounding areas. The Night Returning Army fought with the original remnants of Beiluoye, the remnants of the returning rain, and the "ghosts" of countless soldiers. Due to the intense fighting, the soldiers who returned from the night gradually couldn't distinguish between ourselves and the enemy and couldn't find their direction. Beiluoye was like a purgatory on earth for a while...
Conclusion
The narrative and creation of the scene have always been The strengths of Kuro's games are that in the "Crying Tide" game, the performance of grand scenes is unambiguous. The inverted sky and sea, strange clouds, and retrograde rain are also unique to the world of "Crying Tide". Highlights the full texture.
Previously, "Ming Tide" was criticized by many players for being too bland in its characters and scenes. However, in the public beta version, the editor did not feel that there was any problem with the scenes at all. The real and delicate scenes directly make the game experience more immersive. Everyone can try it!
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