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For cross-platform C++ applications encountering connection issues in Linux, debugging steps include: attaching a debugger to set breakpoints; checking network connections and firewall rules; checking socket options (such as SO_KEEPALIVE); using system calls The tracing tool examines socket calls; enables logging to find exceptions; and compares Windows and Linux versions of networking code to ensure consistency.
#How to debug network problems in a C++ program?
Practice case:
Suppose you have a cross-platform C++ application where the networking code works fine in Windows but has connectivity issues in Linux.
Debugging steps:
1. Attach to the process using the debugger:
2. Set breakpoints:
3. Check the network connection:
netstat -an
command to check the network connection. 4. Check the socket options:
SO_KEEPALIVE
) to ensure that the socket Word connections remain active. 5. Consider system calls:
strace
or ltrace
system call tracing tools , to trace the system calls executed by the program. 6. Check the logs:
7. Compare Windows and Linux code:
Using the debugger example:
// Windows 中使用 Visual Studio auto status = ::connect(socket, address.data(), sizeof(address)); if (status == SOCKET_ERROR) { // 检查错误代码 int error = ::WSAGetLastError(); // 输出错误信息 std::cerr << "connect() 失败:" << error << std::endl; return false; }
// Linux 中使用 GDB (gdb) b socket.cpp:24 (gdb) r (gdb) n
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