


Metroidvania-like game 'Mira and the Legend of the Djinn' will launch a demo version
Publisher Assemble Entertainment and developer Little Knight Games are pleased to announce that Mira and the Djinn Legend, a metroidvania-like game inspired by Moroccan culture, will be released as a demo during the June New Product Festival. The developers hope to collect player feedback through this trial version and work with the community to improve the game. The trial version will last until the end of June, and players can experience the magic of "Mira and the Legend of the Djinn" during the New Product Festival from June 10th to 17th. The latest trailer shows off new content for the game.
#The Steam demo will include desert and ruins levels, showcasing some of the game's puzzles and various combat moves, such as dashing and projectile attacks. During the trial, players will learn about Mira's fascinating backstory.
"Legend of Mira and the Djinn" is a classic 2D side-scrolling metroidvania game inspired by Moroccan culture and spiritual traditions. Players will explore and fight a variety of enemies and discover new tools, items, and abilities throughout the game. The combat system emphasizes fluidity and experimentation, allowing players to instantly switch weapons and elemental modes during combat. Thanks to its breakneck pace, Mira will challenge players to face constant challenges across the game's gorgeous stages.
Players will have access to four different weapons, each tied to one of the four original elements of the Djinn: Sun, Celestial, Hell, and Moon. As new abilities are unlocked, players are encouraged to defeat their enemies in style. There are many new moves to unlock in the game, giving players a variety of ways to defeat their enemies.
Not all ancient treasures belong in a museum, as treasure hunter Yuba discovers in the ruins of the fallen kingdom of Amagesh. There, Yuba met the Djinn Mira, a race that had long since disappeared from the human world. Throughout the adventure, the two will work together to escape the ruins and recover Mira's lost memories.
Features:
● Vast Map: Guide Yuba and Mira through a massive Metroidvania-like map filled with secrets, rewards, and battles.
● Unique Inspiration: The development team wanted to express and celebrate Moroccan culture and mythology through the game.
● Questions and Answers: Begins with a captivating story with more puzzles than answers, but gradually unravels the mystery of the fallen Amargish and Mira's connection to the ruined world.
● Fight to the End: An extensive action combat system puts players in complete control, showing off their skills and confusing their enemies.
Mira and the Djinn Legend will be released on Steam later this year, and players can now add the game to their wishlist ahead of the New Releases Festival.
About Assemble Entertainment
Headquartered in Wiesbaden, Germany, Assemble Entertainment is an independent, privately held game publisher whose mission is to "save the world through games." Founded in 2016 by Stefan Marcinek, Assemble is known for its diverse and critically acclaimed indie games, such as Endzone – A World Apart, Roadwarden, Lacuna and Orbital Bullet. Since 2022, Assemble has been responsible for the publishing of Mixtvision games, handling indie hits such as FAR: Lone Sails. Assemble has also won the "Best Publisher" award at the German Developer Awards twice. For more information, please visit www.assembleteam.com.
Assemble also organizes Germany’s most popular German-language conference GermanDevDays, hosted by Stefan Marcinek. There is also a GermanDevDays Indie Award at the conference, where independent teams from across Germany can participate and win cash prizes. To learn more about GermanDevDays, please visit www.germandevdays.com.
About Little Knight Games:
Little Knight Games is a team of seven people from different countries developing their first game "Mira and the Legend of the Djinn". The game is an homage to Metroidvania-like games, with a world based on Moroccan and Amazigh mythology. Morocco has a rich culture full of fantastical stories about djinn and mythical creatures. The team wanted to showcase these cultural backgrounds in their first game.
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