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Popular libraries and frameworks in the C++ ecosystem include Boost (utilities, data structures, and algorithms), Qt (cross-platform application framework), Eigen (linear algebra calculations), FFmpeg (multimedia operations). These libraries and frameworks greatly simplify the development process and provide powerful support for building efficient and reliable C++ applications.
Popular Libraries and Frameworks in the C++ Ecosystem
The C++ ecosystem has many powerful libraries and frameworks that can greatly Simplify the development process. This article will introduce some of the most popular C++ libraries and frameworks, as well as their practical use cases.
Boost
The Boost library is a powerful and comprehensive collection of C++ libraries covering a variety of utilities, data structures, and algorithms.
Practical case:
#include <boost/array.hpp> int main() { // 创建一个 boost::array boost::array<int, 5> my_array({1, 2, 3, 4, 5}); // 遍历并打印数组的元素 for (int i = 0; i < 5; ++i) { std::cout << my_array[i] << "\n"; } return 0; }
Qt
Qt is a cross-platform application framework that can be used to build desktop, mobile and Embedded applications.
Practical case:
#include <QtWidgets/QApplication> #include <QtWidgets/QPushButton> int main(int argc, char *argv[]) { QApplication app(argc, argv); QPushButton button("Hello, world!"); button.show(); return app.exec(); }
Eigen
Eigen is a high-performance C++ library suitable for linear algebra calculations.
Practical case:
// 两个矩阵相乘 #include <Eigen/Dense> int main() { Eigen::MatrixXd A = Eigen::MatrixXd::Random(2, 2); Eigen::MatrixXd B = Eigen::MatrixXd::Random(2, 2); Eigen::MatrixXd C = A * B; std::cout << C << "\n"; return 0; }
FFmpeg
FFmpeg is a powerful multimedia framework that can be used to operate video and audio , pictures and other media files.
Practical examples:
// 将视频文件 A 转换成 MP4 格式 #include <libavformat/avformat.h> int main() { avformat_open_input(&pFormatCtx, "input.mp4", NULL, NULL); AVFormatContext *pOutputCtx = avformat_alloc_context(); pOutputCtx->oformat = av_guess_format("mp4", NULL, NULL); avformat_write_header(pOutputCtx, NULL); AVPacket packet; av_init_packet(&packet); while (av_read_frame(pFormatCtx, &packet) >= 0) { av_packet_rescale_ts(&packet, pFormatCtx->streams[packet.stream_index]->time_base, pOutputCtx->streams[packet.stream_index]->time_base); av_interleaved_write_frame(pOutputCtx, &packet); av_packet_unref(&packet); } av_write_trailer(pOutputCtx); return 0; }
The above are just a few of the many popular libraries and frameworks in the C++ ecosystem. Choosing the right libraries and frameworks is critical to building efficient, reliable C++ applications.
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