


Detailed explanation of the usage of JavaScript in XHTML_Basic knowledge
The rules for writing XHTML code are much stricter than writing HTML. Code like the following is valid in HTML, but invalid in XHTML.
[javascript]
In HTML, there are special rules to determine what content in the <script> element can be parsed, but these rules do not apply in XHTML. Because the less than sign (<) will be parsed as starting a new tag in XHTML. However, as a label, the less than sign cannot be followed by a space, thus causing a syntax error. <BR>There are two solutions: first, replace all less than signs (<) in the code with the corresponding HTML entities (<); second, use a CData fragment to contain the JavaScript code. <BR>Corresponding code for method one: <BR>[javascript] <BR><div class="codetitle"><span><a style="CURSOR: pointer" data="41685" class="copybut" id="copybut41685" onclick="doCopy('code41685')"><U>Copy code The code is as follows: <div class="codebody" id="code41685"> <BR><script type="text/javascript"> <BR>function compare(a, b) <BR>{ <BR>if(a < b) <BR>{ <BR>alert("a is less then b"); <BR>} <BR>else if(a > b) <BR>{ <BR>alert("a is greater then b"); <BR>} <BR>else <BR> { <BR>alert("a is equal to b"); <BR>} <BR>} <BR></script>
Corresponding code for method two:
[javascript]
Although method one can make the code run normally in XHTML, it makes the code difficult to understand; while method two can solve the problem in XHTML-compatible browsers. However, many browsers are not compatible with XHTML and therefore do not support CData fragments. So use JavaScript comments to comment out the CData tag.
Corresponding code:
[html]
> ;
This format works well in all modern browsers.
Attachment: Deprecated syntax
[javascript]
<script><!-- <BR>function sayHi(){ <BR>alert("Hi!); <BR>} <BR>//--></script>> ;
<script><!-- <BR>function sayHi(){ <BR>alert("Hi!); <BR>} <BR>//--></script>
Wrapping JavaScript code in an HTML comment as above allows browsers that do not support the <script> element to hide the embedded JavaScript code, i.e. ignore the content in the <script> tag, and When browsers that support JavaScript encounter this situation, they must further confirm whether it contains JavaScript code that needs to be parsed. <br><br>Although this comment format is recognized by all browsers and can be interpreted correctly, since all browsers already support JavaScript, there is no need to use this format anymore.</script>

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


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