


The trend of browsers is to add more and more objects, like Worker, while also adding new methods to old objects. The first step to be compatible with it is to detect whether they exist. If not, add your own compatibility code. The problem comes at this time. Some class libraries do this step for you, but sometimes they don't. Sometimes they do it, but it doesn't meet the standards. Therefore simply typeof Array.prototype.map === "function" may not be enough. At this time the isNative method will appear.
The version I have been using, written by myself:
var isNative = function(method){//Determine whether it is a native method
return !! method && (/{s*[native code]s*}/.test(method "") ||
/ {s*/* source code not available */s*}/.test(method ""));//This is for compatibility with opera9.x
}
But the world is like this Big, I must have studied this problem. The following is Diego Perini’s version, pointing out that Safari’s toString value of the native method is actually unsociable:
var isNative = function(object, method) {
return object && method in object &&
typeof object[method] != ' string' &&
// IE & W3C browser return "[native code]"
// Safari (/{s*[native code] s*}|^[function]$/).test(object[method]);
}
It has one more parameter than my version, which can specify the method of the native object. , but one parameter has nothing to do with two parameters. The result just shows that we are still some distance away from perfection. Even if the union of these two functions is taken, it may not be the correct complete set.
Of course this is not a question of [native code] or source code not available or [function], because in JavaScript, it is easy to copy various methods and objects. For example, the following code can successfully fool the detection code.
window.test = {
toString: function( ) {
return '[function]';
}
};
isNative(window, 'test'); // true
Finally I got it from nwmathers Find this:
var isNative = (function() {
var s = (window.open '').replace(/open/g, '');
return function(object, method) {
var m = object ? object[method] : false, r = new RegExp(method, 'g');
return !!(m && typeof m != 'string' && s === (m '').replace(r, ''));
};
})();

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.

I built a functional multi-tenant SaaS application (an EdTech app) with your everyday tech tool and you can do the same. First, what’s a multi-tenant SaaS application? Multi-tenant SaaS applications let you serve multiple customers from a sing


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